cowai
hellolo.
I hope none of us buys it and supports craigs new machine instead. For me, GPH have had their chance.
I am interested to see how they did the pad too. Hopefully they just mapped the same 4 directions to what they were on the stick. I guess they could interpret the diagonal switch to just be 2 simultaneous direction presses in the FW. Even if they just ignore the 4 missing switches like the D-pad mods did it wouldn't be a big deal at all. 99% of all GP2X software interprets 2 ordinals as a diagonal now anyway. I have never had a problem with my D-pad not doing this. Maybe they interpret the stick click as a tap anywhere on the screen.craigix said:I hope it is late because they didn't want to release a faulty machine (again). Ed will have the first prototype next week and we will hear then.
Does it do the washing up.DaveC said:It is about friggin time They finally put a pad in it. Well better late than never. I would be interested to test out this pad, although it can't be worse than that stick. The PSP separated pad is questionable.
I also wonder about the screen. How is the contrast? Black level? Brightness? Is is stable or an interlaced scan-line mess? How is the gamma set? Are the colors vibrant or washed out?
I wonder how they handle the stick click? I wonder how they wired the pad and if it works the same as a d-pad modded GP2X?
I wonder how long the boot times are now and if you can downgrade to FW 2.1.1.
I already have a d-pad on my GP2X and no apps support a TS. I may consider upgrading if the screen is good, if Gmenu2X gets TS support, and everything works.
I predict a huge wave of old models on ebay for cheap
You could always charge somebody who doesn't actually use the joystick but does everything over serial a paltry sum to take it away .trooper said:Oh and mine GP2x is going in the bin/trash, I couldn`t put anyone through the nightmare that is the stock stick, Let alone charge them for it.
DaveC said:I am interested to see how they did the pad too. Hopefully they just mapped the same 4 directions to what they were on the stick. I guess they could interpret the diagonal switch to just be 2 simultaneous direction presses in the FW. Even if they just ignore the 4 missing switches like the D-pad mods did it wouldn't be a big deal at all. 99% of all GP2X software interprets 2 ordinals as a diagonal now anyway. I have never had a problem with my D-pad not doing this. Maybe they interpret the stick click as a tap anywhere on the screen.craigix said:I hope it is late because they didn't want to release a faulty machine (again). Ed will have the first prototype next week and we will hear then.
Knowing GPH they probably wired the switches backwards so up is down and left is right though
Honestly the pad doesn't look bad. The separations are so small (unlike the PSP) that it should handle the same as a solid disk. Plus a mod is pretty easy if you don't like it, just glue a plastic disk on the current pad.
Everyone complaining that it doesn't have this or that, it is not a completely new console. It is just an MK3. It still gives a much better upgrade than an MK1 to MK2 did. It is better than nothing.
I don`t think they could have changed anything directional wise, As they are bundling
"various in-built games: Blocked, GhostPix, Cavestory, Phishy, Ruck-Man, SQdef" without the coders permission, So the software (games) must be unchanged (codewise), Which must indicate that nothing has changed regarding the polling of the stick. :unsure:
Just my 2p.
Trooper
It is for me, but I realize that it is just a matter of personal preference. As far as I know I am still on the Evil Dragon's waiting list for my d-pad mod, and I want one so bad I'm willing to buy another GP2X just to get one. I will likely buy the 200 as well, and take DaveC's suggestion to glue a disk on on it. I did the same with my GBA and the Micro with 3rd party caps designed for the GBA, and the difference is unbelievable!Squidge said:1 pad which you can roll your finger over is patented, so people have to think of alternative designs or pay license and royalty fees. Is a dpad of that description that important to you?
First of all as far as I know none of the devs have moaned. One person asked whether GPH had asked permission to which I made a reply. A few other members have also mentioned that they thought we should have at least have been asked. Don't get me wrong I'm flattered that my game is one of the ones chosen to be bundled and it was cool seeing a picture of my game in their ads but it would have been a common courtesy to have at least sent a message to all the devs whose games they are using. After all, without all the software the devs make (and no doubt you enjoy) the gp2x is just a brick.stormyandcold said:Btw, 1 for devs. In the old days it was an honour to have your games featured, now theres moaning about not being asked? Talk about lack of appreciation. If you dont want your game included then ask them not to include it, but, I'm sure you won't. People get to play your game, what else do you want?
You mean the 1-piece cross? Without a cap that thing is way worse than the stock GP2X or even a PSP, but again that's just my opinion:Blah said:Um... Nintendo's patent on their d-pad expired in 2005.
Nickmon said:Would love the following apps with this:
Calculator
Note pad
Diary
Email app that syncs to outlook (so i can take emails with me)
PDF reader
Address book
That would be ace
These are all capable with current GP2X apps. I want to know a price, and compatibility with the GP2X cradle...