Rivroner
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- Joined
- Jun 4, 2006
- Messages
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Of courseNo problem! Go ahead and tell our friends at gp32spain about this release if you want.¡WOW, a new version! Thanks Dzz![]()
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Of courseNo problem! Go ahead and tell our friends at gp32spain about this release if you want.¡WOW, a new version! Thanks Dzz![]()
Thanks for the comments and excellent feedback!Man, this is making amazing progress... this is easily my favorite program on the GP2X![]()
Ze_ro said perhaps there should be a (more?) prompt when experiencing a long string of messages like this? I think this is what vanilla Nethack does.
The non-wizard name getting wizard mode is a side-effect of crash recovery. If you exit the wizard mode game normally (or exit the one after that got wizard mode), it won't happen again. I'll figure out the right thing to do.While in the train I tried a couple of things..
Wizard mode works, selected a barbarian and got the option if I want to die when I was killed.
After that a game with a different name i.e. not wizard, resulted in the new character also being in wizard mode.
I removed all files and installed the latest version again so now my character is not in wizard mode anymore.
The character I now have has better weaponskills according to the messagebox, but there is not yet a way to use the #enhance command (basically a skills list with the option to enhance different weapon and combat skills)
Nethack has 15 years of added functionality in it, so there are probably some hidden options we did not think about.
Keep up the good work Dzz!
Marco
Yes, that should not ever happen any more. Thanks for the testing!It looks as though a problem I encountered in version 0.3 has been fixed - I managed to coax the game to hang when the menu drew beyond the edge of the screen. It appears like there is no possibility of that happening now, is that right?
Thanks for the heads-up. I need to take a close look at the 'name' function to make it work properly.[*]The "name" command allows you to name your items, but won't let you name your pet. In fact, when it asks if you want to name a specific object, choosing yes or no both result in an inventory listing.
Oh, one more thing (sorry to flood the board, but I feel like I\'m coming to the end of the tunnel on this project and am excited to get it finished pretty soon):
I am considering changing the keyboard to the QWERTY key order. Any opinions?
I am considering changing the keyboard to the QWERTY key order. Any opinions?
I don't think so...* Is it possible to throw/use things in the air and on the floor?
I don't think anything in my port would change this type of behavior. In situations where a stupid boulder has trapped you, I believe the standard trick is to drop all of your posessions and then you can slip past the boulder. If you have certain items there may be other solutions available... teleportation, etc. If you have a pickaxe it might be possible to use that, I'm not sure.* And is it normal that a Valkyr just can 'slip' into a stone for an amount of times and no for all the time? One time I've been stuck in the first floor where there was a stone that just stood there and I couldn't go around it. And I've also kicked a big amount of the room avaible and I've been searching/looking at all the floor. Maybe I just haven't found the other way to get through and I'll have to try it again..
I will make sure you can scroll the top text when a dialog is visible for 0.5* And already mentioned, but sometimes you just get a message about you want to get your possesions identified and you've got NO idea how you died. And as soon as the message arrives, you aren't able to scroll back and forward.
I have mixed feelings about "more...". In almost all circumstances I think it's more irritating than helpful. If you can always scroll the text on top, is it really necessary?* Oh, and please implent the "more..." as soon as possible, very important thing.![]()
Oh, one more thing (sorry to flood the board, but I feel like I'm coming to the end of the tunnel on this project and am excited to get it finished pretty soon):
I am considering changing the keyboard to the QWERTY key order. Any opinions?
Finally, I don't read Spanish very well but I think somebody on gp32spain brought up the issue that you cannot drop gold at present. That's correct, and it will be fixed in 0.5.
Actually, there are 25 slots. I have plans to completely change that list in the future, but not for 0.5Just another small thing, my 'Top Ten' list actually contains 11 characters.. Maybe you want to limit it to ten so it won't get too large after playing for some time.
That's a good suggestion. There are about 20 different circumstances where text entry is required, I'm just storing the answers for each one. To do what you suggest I will have to go into the code at each of those points and make a decision about whether to save the result. That should not be too hard, just a little time consuming. I don't think I'll do it for 0.5 but someday.And another thing, I tried the wizard mode and wanted to polymorph me into an other monster. So I've tried some monsters, and finally entered the name correctly after like 5 tries. But the next time, the false entries still are in the 'recent entries' list to scroll through with the volume button. It would be better if just the entries that make a correct action will be saved. That depends on the command, for the 'write' command everything will be saved, but for example the 'wish', 'polymorph' etc. actions will have a limited list.
Thanks, I misunderstood your question before, I thought you were asking if you could throw things that were sitting on the ground. I will look into this and fix it if it is broken.About the throw up direction, I'm pretty sure that's possible in the original game ( after reading a stupid death with throwing a cockatrice corps in the air and having it landing on your head ), but I may be false.