Frankly, I expect skilled programmers to eventually be able to emulate anything up to and possibly including the PSX (with software rendering of the polys) on the dual ARM-200's of this bad boy.
Frankly, I expect skilled programmers to eventually be able to emulate anything up to and possibly including the PSX (with software rendering of the polys) on the dual ARM-200's of this bad boy.
Well whenever anyone complained that the gp2x wasn't going to be good enough you guyees got nasty and now it can only emulate as well as a gp2x (which a lot of us already own).
And sod the video function- I either sleep or meet interesting people on trains and so should you.
Well whenever anyone complained that the gp2x wasn't going to be good enough you guyees got nasty and now it can only emulate as well as a gp2x (which a lot of us already own).
And sod the video function- I either sleep or meet interesting people on trains and so should you.
tonight, i tried the last (v13) version of the xbox PSX emu,
ridge racer revolution ran at about half speed (if not 1/3) with a 733 pentium and a good nvidia videochip .... considering that, i don't think devs will even try to make a GP2x port h34r:
tonight, i tried the last (v13) version of the xbox PSX emu,
ridge racer revolution ran at about half speed (if not 1/3) with a 733 pentium and a good nvidia videochip .... considering that, i don't think devs will even try to make a GP2x port h34r:
You don't fully realise the differences in processors, nor the value of optimising. That being said, full-speed is a no-go, but a PSX will be tried and become successful to some -- of that, there's no doubt.
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