littleguy77
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- Joined
- Jul 19, 2013
- Messages
- 2
Mostly. But the GLES2 port of the glide plugin is only available in Paul's code. Paul's code also includes a GLES2 port of the GLN64 plugin, not available in the upstream version of Mupen.BTW: Does Mupen64 2.0 include the work of Paulscode?
(http://boards.openpandora.org/index.php/topic/10914-kickstarter-mupen64plus-ouya/)
See the Android makefile, for the source files to include and flags to be set. Also, in the SDL config file for pandora you'll need to change lines 121-122 fromWell, I had everything compile. As sebt3 said, the gles2 code is here, but the makefile ignore it. I hacked to have a gles2 compile of Rice (previous segfault was some opengl extension that still wanted to initialised, even if there are not needed on GLES2, so put all them to "false"). But when I launch, everything initialise, it start, I have a completly garbled screen for a second, sound seems to be initialised to, and I get segfault...
Not sure if the Rice plugin is the problem or if it's something else...
Code:
#define SDL_VIDEO_RENDER_OGL_ES 1
#define SDL_VIDEO_OPENGL_ES 1
Code:
#define SDL_VIDEO_OPENGL_ES2 1
#define SDL_VIDEO_RENDER_OGL_ES 1
#define SDL_VIDEO_RENDER_OGL_ES2 1
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