MrDont said:
I'm trying to reconfigure the button layout for games that require rotate mode, Bombjack, Galaga etc.
Using the select+y combo I choose the Input(this game) option from the menu to reconfigure the button layout.
When trying to remap the dingoo "A" (button 1) to "select" it doesn't response. Has this key been nulled because of it use as a "shift" key or is there something wrong with my setup?
Any help or pointers would be gratefully received.
You are completely correct - it's been nulled out so to speak. You can not define it as a button by itself. It's only used to provide a shift mechanism for other buttons.
My reasoning was that despite being in a handy position for rotated games (as a fire button), it's not really a good button to press. In fact I find it awful and very clicky.
I could enable it in the next release as a definable button but that would change some things around and I think I prefer not to. Unless there is strong support for enabling the 'select' button as a definable key in MAME.