pittpens2008 said:
I installed the lemonboy2x with all the files except the "src" folder and it won't launch, I just get a black screen.
What is your unit's model and firmware version?
EDIT:
@juanvvc:
It's working great now. I'm using the lastest one (10/27/08). It's good that the sound issue is fixed, and the new features are nice additions.
Here are some issues that I encountered and some suggestions:
- The emulation stutters from time to time. It causes the game and sound to pause a brief moment, which is very noticable.
- If the non-gameboy buttons (i.e. menu, save state, load state, change palette) are held down, the game pauses and the sound starts to loop.
- The sound also loops whenever the confirmation for overwriting save state is on-screen.
- If the palette was changed using the "change palette" button, the current palette will get reverted back to the original one after entering and resume out of the menu.
- The "brown" palette also doesn't have a color filter, and it just reverts back to the "colorful" palette.
- The emulator crashes after loading a few dozen or so ROMs, and the sound would also die. (You already mentioned about this though.)
- The filenames in the "save" folder would become shorter if the ROM filenames contains a '.' (period) in them (excluding the one for the file extension). Some of the ROMs that follow Cowering's GoodTools naming convention contains periods in them to indicate the version of the ROM. e.g. "Pokemon - Crystal Version (UE) (V1.1) [C][!].zip" would result in a save file named "Pokemon - Crystal Version (UE) (V1.sav" It would still load properly, but it might cause trouble for similarly named games or incompatible versions.
- As mentioned earlier, in Pokemon Yellow, Pikachu's voice is broken.
- In Megaman Xtreme 1 & 2, X's bullets would become invisible from time to time.
- It was only once, but in Heroes of Might and Magic 1 & 2, the text became gibberish. It also got stuck after the intro in HoMM 2. I'm not sure how to replicate this.
- The repeat when holding down a direction button in the menu takes too long to start.
- When the preview is enabled in the ROM selection screen, it would be nice to be able to at least see the longer filename for the currently selected one, or to be able to toggle the preview off right there to see the longer filenames then turn it back on to see the preview.
- It would be nice to have on-screen indicators when switching palettes with the "change palette" button and after saving or loading a state using the L & R buttons, as well as for the volume change.
- It also would be nice to have other options for the overwrite confirmation. It would be nice to have a confirmation for both saving and loading, as well as for loading only.
Anyway, thanks for this emulator. Keep up the good work.