chickendung
TO THE TRENTON TAR PITS!
Thanks again Pickle! When do you plan on fixing the delayed sound? The normal screen mode is also too slow still.
Neil L said:I agree with Rivroner, I prefer the interpolation setting out of all the display options, but could a frame be used on this setting as on the normal setting?
Different settings for .gb & .gbc roms would be nice also (eg. the Game Boy Colour frame for .gbc roms & the B & W Game Boy frame for .gb games etc.)
The sound seems fine to me, excellent work.
Cheers, Neil
The volume bar still isn't quite right though, it starts off at about 100, when you turn it down it goes quiet at about 75ish, turn it all the way down to zero then turn it back up and you can hear it again at about 10ish, but you need to turn it all the way to 100 to get it up to maximum???
Rivroner said:Juanvc is working on a code to include fullscreen aspect ratio
Pickle said:Neil L said:I agree with Rivroner, I prefer the interpolation setting out of all the display options, but could a frame be used on this setting as on the normal setting?
Different settings for .gb & .gbc roms would be nice also (eg. the Game Boy Colour frame for .gbc roms & the B & W Game Boy frame for .gb games etc.)
The sound seems fine to me, excellent work.
Cheers, Neil
The volume bar still isn't quite right though, it starts off at about 100, when you turn it down it goes quiet at about 75ish, turn it all the way down to zero then turn it back up and you can hear it again at about 10ish, but you need to turn it all the way to 100 to get it up to maximum???
Theres not a real good way to do the border in interpol mode, it could be done but it would be pretty. Did you ever see the double interpol mode I had in the vsync version? I can easily add that again if some wants it.
Yeah the volume number you see isnt the volume number actually used, when i get time I can match them up.
Neil L said:I just tried the double interpolation mode on the old vsync version, it looks nice but it doesn't fit in the screen as there's black bars on the top and bottom. A Scale2X deformed interpolation would be nice. (If it could be done)
Thanks for your promise to fix the volume bar problem and can seperate settings be used for .gb & .gbc roms be used? (As mentioned above, if not I'll just install Lemonboy twice on my SD card, one for B&W games and one for colour)
Cheers, Neil
Rivroner said:DaveC, in gameboy colors game if you set the palette to colorfull the black is totally black and the colors are perfect.
In GB games i use contrasted palette at most games.
I dont´know why but with default palette the black color is not black.
Juanvc is working on a code to include fullscreen aspect ratio in this emulator and ,and something like 53x scale in GP2X, in a few days is posible you will have the code Pickle.
And k-teto is back and is working in this Game Boy emulator again.
Good news
DaveC said:Yeah I tried that but it seems that it adds too much contrast and modifies the colors. The default mode would be OK if black could be changed to really be black.
DaveC said:Yeah I tried that but it seems that it adds too much contrast and modifies the colors. The default mode would be OK if black could be changed to really be black.
set colorfilter 1
set red 195 25 0 20
set green 25 170 25 20
set blue 25 60 125 20
Great to hear! How is the sound delay issue coming along?Pickle said:I spent some time with the interpolation modes.
I brought back the doublw interpolation mode, but this time I made so it can fill the entire height of the screen. To do this though it requires 3 passes though the scaling code. It takes at least 600 Mhz to run at full speed. The other negative is that the secong scaling puts the image at bit over 240, so I had to remove some lines.
One good thing I found the scalar code can be run at 144 rows, so theres some time saved there for both regular and double interpolation modes.
I also added more overclock options.
I have a little more to add and I will put up a test version.
Neil L said:Excellent news!
Does this mean overclocking will be available in the new version?
Will the Colour Gameboy/Gameboy Advance/Super Gameboy/Super Gameboy 2 option ever be usable? (If not could the GBA/Super Gameboy/SGB border options be removed?)
Cheers, Neil
So, there are more problems with the OLED than we thought...EvilDragon said:I'd be a bit careful with the border - a few hours of the same border will burn-in the OLED.
chickendung said:So, there are more problems with the OLED than we thought...EvilDragon said:I'd be a bit careful with the border - a few hours of the same border will burn-in the OLED.
EDIT: I wouldn't download Juanvvc's version. I'm having a lot of graphical glitches, plus scale2x deformed doesn't work. Sound hasn't been fixed either.