Hamburglar
Still Fresh
- Joined
- Feb 26, 2006
- Messages
- 34
Hello everyone. I registered here years ago, inquiring about a much older GP32 and how it ran SNES games. You were all really honest and explained that the GP32 was great for SNES because of the screen, but it didn't have enough juice to run SNES full speed. Appreciating greatly the honesty of everyone here, I decided to somewhat blindly buy the Wiz because of some of the videos I saw on Youtube.
I have to say the screen on the Wiz is freakin' amazing. I have the most particular eye when it comes to image quality and the Wiz beats the DS Lite and DSi hands down, and the PSP and PSPGo, forget about it. The only screen I was ever this satisfied with was the Gameboy Micro but that was obviously very small, plus no SNES (besides the ports it got which didn't cut it for me because of the crummy sound quality). Anyway, I notice absolutely no motion blur on the Wiz which I can easily detect on the PSP and can even detect on the DSi (on flat-graphic games like that Princess Peach game).
Anyway, I tried the latest SNES emulator and I have to say the screen is still perfect. I can't believe how razor sharp it looks (SNES emulation on the PSP to me is unbearable because of the motion blur and ugly scaling options) and this has now got me too excited. However, I was a bit dismayed by the horizontal tearing (which I've read a lot up on) and read it's software related. This was proven to me when I scrolled through the SNES game list and noticed horizontal tearing. It shows up even when not in game! So I know it's just this PocketSNES. I was wondering, especially with upcoming devices like the Pandora, if I can ever expect this to be fixed. I have also noticed sound glitches that are totally unique. For example, I was playing Final Fantasy 3 (SNES) and I was amazed the wind sounds were emulated fine, but when I went into a battle the music was off (sounded like a cat crying at some points). The music was just off. Can't really explain it.
So yes, I'm insane in that I bought a device just to play SNES games and I was wondering if I should hold my breath with updates fixing the above issues. I'm beyond appreciative of the programmers who got it to the point they have, but I'm way too picky to be able to play the games with the horizontal tearing and such. Was also wondering if I can ever hope for full 60fps in most games. I don't expect it to happen in Stunt Race FX, but would love to see it in a majority of the 2-d games (especially RPGs). My only other complaint is that the D-Pad often thinks I am pressing down when pressing right, but I can live with that (would like to know if this happens to others as well).
Sorry for this long-winded post. I am just so happy with the screen quality that I am just that much more excited at the prospect of finally finding the perfect SNES handheld I've been dying for for many, many years. Thanks a million for reading this much!
PS: I can't wait to get some use out of the touch screen, as well. I think the first thing I will try is one of my favorites, Terry Pratchett's Discworld for the PSX. Hopefully there's mouse as touchscreen support on that emulator!
I have to say the screen on the Wiz is freakin' amazing. I have the most particular eye when it comes to image quality and the Wiz beats the DS Lite and DSi hands down, and the PSP and PSPGo, forget about it. The only screen I was ever this satisfied with was the Gameboy Micro but that was obviously very small, plus no SNES (besides the ports it got which didn't cut it for me because of the crummy sound quality). Anyway, I notice absolutely no motion blur on the Wiz which I can easily detect on the PSP and can even detect on the DSi (on flat-graphic games like that Princess Peach game).
Anyway, I tried the latest SNES emulator and I have to say the screen is still perfect. I can't believe how razor sharp it looks (SNES emulation on the PSP to me is unbearable because of the motion blur and ugly scaling options) and this has now got me too excited. However, I was a bit dismayed by the horizontal tearing (which I've read a lot up on) and read it's software related. This was proven to me when I scrolled through the SNES game list and noticed horizontal tearing. It shows up even when not in game! So I know it's just this PocketSNES. I was wondering, especially with upcoming devices like the Pandora, if I can ever expect this to be fixed. I have also noticed sound glitches that are totally unique. For example, I was playing Final Fantasy 3 (SNES) and I was amazed the wind sounds were emulated fine, but when I went into a battle the music was off (sounded like a cat crying at some points). The music was just off. Can't really explain it.
So yes, I'm insane in that I bought a device just to play SNES games and I was wondering if I should hold my breath with updates fixing the above issues. I'm beyond appreciative of the programmers who got it to the point they have, but I'm way too picky to be able to play the games with the horizontal tearing and such. Was also wondering if I can ever hope for full 60fps in most games. I don't expect it to happen in Stunt Race FX, but would love to see it in a majority of the 2-d games (especially RPGs). My only other complaint is that the D-Pad often thinks I am pressing down when pressing right, but I can live with that (would like to know if this happens to others as well).
Sorry for this long-winded post. I am just so happy with the screen quality that I am just that much more excited at the prospect of finally finding the perfect SNES handheld I've been dying for for many, many years. Thanks a million for reading this much!
PS: I can't wait to get some use out of the touch screen, as well. I think the first thing I will try is one of my favorites, Terry Pratchett's Discworld for the PSX. Hopefully there's mouse as touchscreen support on that emulator!