Hamburglar said:
Thanks! But the guide is hosted on the now defunct Geocities
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The guide is also on the archive.
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Hamburglar said:
SONY said:Unfortunately, no-one knows. h34r:
Only the devs know...because you never know, out of the blue the dev could come out (this year, next year, or whenever?) and say, "Surprise, I've got a new update for you all. Download it now!!!".
EDIT: Right now, Pandora is priority. andora2ut4: B)
Yeah, The WIZ's screen is awesome for classic/retro games. It is really the highlight of the handheld. Will the Pandora's screen be better? That depends on what you may or may not be looking for! I don't believe it will be as bright, or as crisp, but it also shouldn't have the screen tearing like the WIZ(which is a HUGE drawback for me). You may see some light blurring/ghosting, but I don't think it will be that bad. It is one of the best rated screen in the PMP market, and it's huge! Another big plus for me!Hamburglar said:SONY said:Unfortunately, no-one knows. h34r:
Only the devs know...because you never know, out of the blue the dev could come out (this year, next year, or whenever?) and say, "Surprise, I've got a new update for you all. Download it now!!!".
EDIT: Right now, Pandora is priority. andora2ut4: B)
Nah I know Pandora is a priority, I just worry it won't have such a great screen for SNES. I can picture some minor motion blur or a resolution that doesn't suit SNES very well (making it either look blurry or blocky; like on the PSP).
jumpman said:Yeah, The WIZ's screen is awesome for classic/retro games. It is really the highlight of the handheld. Will the Pandora's screen be better? That depends on what you may or may not be looking for! I don't believe it will be as bright, or as crisp, but it also shouldn't have the screen tearing like the WIZ(which is a HUGE drawback for me). You may see some light blurring/ghosting, but I don't think it will be that bad. It is one of the best rated screen in the PMP market, and it's huge! Another big plus for me!Hamburglar said:SONY said:Unfortunately, no-one knows. h34r:
Only the devs know...because you never know, out of the blue the dev could come out (this year, next year, or whenever?) and say, "Surprise, I've got a new update for you all. Download it now!!!".
EDIT: Right now, Pandora is priority. andora2ut4: B)
Nah I know Pandora is a priority, I just worry it won't have such a great screen for SNES. I can picture some minor motion blur or a resolution that doesn't suit SNES very well (making it either look blurry or blocky; like on the PSP).
Chris
Hamburglar said:I guess I was just wondering if PocketSnes was still being worked on because if I get that little extra speed I need, a slight improvement in sound, and horizontal tearing fixed up, I'll be the happiest person on the train every day.
FF7 on PC was not forced to use MIDI music, they just chose to go that route for some reason. The PSX version does NOT use MIDI music. Music on the PSX is in one of three formats: CDDA (regular audio CD format, or Red Book), XA (Yellow Book), or PSF (Portable Sound Format). The latter two take up less space than CDDA. I can't find much information on XA except that it's similar to Red Book with less error checking, but PSF is completely different in that it's sequenced samples rather than a waveform. In this respect, it's similar to, but wholly different than MIDI. You can read more about the PSF format on Wikipedia:MiOdd said:Wait a tic. FF7 shouldn't count... that game was 4-discs on PC there was obviously no room for CD audio so they were forced to used MIDIs, although I believe the PSX versions used MIDIs too its just that PSX had a better MIDI interpreter so thats why it sounded nicer... I think.
Maybe thats the same case with Discworld? idk, after your post on the topic I assumed you meant the music was better because it was CD audio, in which case it should be the same on PSX and PC-CD... but if it was never CD audio to begin with then I just don't know anymore.
Irregardless, if you want to play Discworld on the Wiz you really don't have a choice, haha. You need to use the PC version in ScummVM because the PSX emulator stinks, so there. I win.
Crazyteknohed said:Hamburglar said:I guess I was just wondering if PocketSnes was still being worked on because if I get that little extra speed I need, a slight improvement in sound, and horizontal tearing fixed up, I'll be the happiest person on the train every day.
Not tried it myself yet so I cannot vouch, but it looks like your prayers have neem answered:
http://www.gp32x.de/board/index.php?showtopic=51949
Edit: Bollocks, it looks like the tearing is still there. Oh well, let's wait for a few more guinea pigs to test the new firmware for us and get their opinions