I somehow image people sitting around a fireplace, and one person standing up, taking a lute and beginning to sing the story, bard-like:Nope, but there's a grand story behind this many people here are probably eager to tell you about.
It's about Evil Dragon's former business partner Craig Rothwell.
There was a kickstarter for this which reached the goal.
And many peoples definition of Freedom can be different/twisted as well...many don't care for freedom...
Just how free will the Pyra be, by the way? Is there a post on this? For example, can I just take a case-design file, modify it to hold a camera, and 3D print it?^until people vote (with their money) for features and freedom, we won't have companies going in that direction.
problem is, most people's idea of features is a powerful processor and super-hi-def screen, and many don't care for freedom...
i don't think there's an official statement on that. With the pandora the case design files were made public at a late timepoint (as well as the pcb schematics etc.) I guess modding is encouraged so making a mod with camera is no problem.Just how free will the Pyra be, by the way? Is there a post on this? For example, can I just take a case-design file, modify it to hold a camera, and 3D print it?^until people vote (with their money) for features and freedom, we won't have companies going in that direction.
problem is, most people's idea of features is a powerful processor and super-hi-def screen, and many don't care for freedom...
Yes, I recall this as well. But, I couldn't locate the post(s) where he mentioned this.IIRC, ED has stated that the hardware design will be released, including the case design.
Fixed that for youAnd many peoples definition of Freedom can be bitter and twisted as well...many don't care for freedom...
And continuing with the repair...Fixed that for youAnd many peoples definition of Freedom can be bitter and twisted and trademarked and licensed with restrictive terms and conditions as well...many don't care for freedom...
D.
In 94 people were dropping the snes and megadrive in droves man. The ps1 was coming and the 3do was already outI had forgotten about the Apple II it's fair to say, thanks for that!I thought I had seen people over there mention Atari. The funny thing is for a while back then I didn't think Atari computers were that popular even though I knew 2 families that owned one, and I knew none that owned Commodore machines. We had an IBM compatible (not really for young hands to touch, though...actually, that is a lie, there was one at each of my parent's houses and I don't think I was restricted from using the one my father had, but I didn't mess with it as much as I wish I had when younger since I was busy doing other stuff), and most schools and libraries had things from Apple (but in my experience it was a rare treat to use them, and that was often restricted to educational games...if you wanted to learn more you had to find another way to get time with them, which I did but it was still not enough to be of much value). Over here almost every family with children I knew had some sort of video game console, so I do think that played a part. I guess our NES was supposed to be fore the kids, and the computer was supposed to be for adults (even if the kids knew better how to use it). Based on conversations I have had as an adult, some people that were a little older than me seemed more likely to have computers when they were younger. That would be people who were able to put them to use in the late 70s up to the mid 80s. It really seems to me that NES and the next generation of consoles took a big chunk of the market. One of my schools even had a subscription to Nintendo Power, and my friends always tried to be the first ones there when a new issue was released. People younger than me were also more likely to have a computer in their home after the WWW became popular, and by that point computers were widely used in school and were present in many of my classrooms, with plenty available in libraries, both in schools and not, but we are talking early to mid 90s here. Since I was already spending all my free time at libraries I just shifted most of my time from books to computers, often helping out the librarians.
The older kids having computers while younger more likely to have a NES is probably down to the NES only being released in '85 in the states - after the ST had been released, but before the Amiga. It was cheaper than either I assume though. In Europe the NES didn't come out till '86, and if you wanted a cheap games machine there you bought a Spectrum (or an Acorn Electron, rofl). You also saw a lot of BBC Micros in schools due to the government subsidising them starting in 1981.
The WWW wasn't even a thing until 1990, and Netscape Navigator only came out in '94, mid nineties as you say. By then people were either making do with creaking Amigas and STs or already had a PC (either a 486 or a pricey Pentium). Or had jumped to consoles with the more successful MegaDrive and SNES (or even a handheld like a Gameboy, Lynx or Gamegear).
I don't remember what was going on in the gaming scene where I lived at the time. I didn't get back to it a lot until a few years later, and even then there weren't too many games I was very interested in. The N64 had enough to keep me happy, and for other games I would just use someone else's console, play arcade games, or stick with games I had played for years (sometimes playing games on computers that were designated for educational or research purposes). I think my aunt was really into Quake II when it came out, so I played that when I was in the neighborhood until I bought my own computer.In 94 people were dropping the snes and megadrive in droves man. The ps1 was coming and the 3do was already outI had forgotten about the Apple II it's fair to say, thanks for that!I thought I had seen people over there mention Atari. The funny thing is for a while back then I didn't think Atari computers were that popular even though I knew 2 families that owned one, and I knew none that owned Commodore machines. We had an IBM compatible (not really for young hands to touch, though...actually, that is a lie, there was one at each of my parent's houses and I don't think I was restricted from using the one my father had, but I didn't mess with it as much as I wish I had when younger since I was busy doing other stuff), and most schools and libraries had things from Apple (but in my experience it was a rare treat to use them, and that was often restricted to educational games...if you wanted to learn more you had to find another way to get time with them, which I did but it was still not enough to be of much value). Over here almost every family with children I knew had some sort of video game console, so I do think that played a part. I guess our NES was supposed to be fore the kids, and the computer was supposed to be for adults (even if the kids knew better how to use it). Based on conversations I have had as an adult, some people that were a little older than me seemed more likely to have computers when they were younger. That would be people who were able to put them to use in the late 70s up to the mid 80s. It really seems to me that NES and the next generation of consoles took a big chunk of the market. One of my schools even had a subscription to Nintendo Power, and my friends always tried to be the first ones there when a new issue was released. People younger than me were also more likely to have a computer in their home after the WWW became popular, and by that point computers were widely used in school and were present in many of my classrooms, with plenty available in libraries, both in schools and not, but we are talking early to mid 90s here. Since I was already spending all my free time at libraries I just shifted most of my time from books to computers, often helping out the librarians.
The older kids having computers while younger more likely to have a NES is probably down to the NES only being released in '85 in the states - after the ST had been released, but before the Amiga. It was cheaper than either I assume though. In Europe the NES didn't come out till '86, and if you wanted a cheap games machine there you bought a Spectrum (or an Acorn Electron, rofl). You also saw a lot of BBC Micros in schools due to the government subsidising them starting in 1981.
The WWW wasn't even a thing until 1990, and Netscape Navigator only came out in '94, mid nineties as you say. By then people were either making do with creaking Amigas and STs or already had a PC (either a 486 or a pricey Pentium). Or had jumped to consoles with the more successful MegaDrive and SNES (or even a handheld like a Gameboy, Lynx or Gamegear).
1994 I was was PC gaming on my 386 custom machine my brother and I spent most of our money on, for console, I still used my Sega Genesis(MegaDrive). Most of the people I knew still either had a SNES or Genesis, Hell Super Metroid alone was one the best releases of 1994... 3DO was a console that the one rich kid in town owned and he owned a Neo Geo as well just to piss you off, no one was ditching their other consoles for it, especially how limited the selection of games was...
I don't remember what was going on in the gaming scene where I lived at the time. I didn't get back to it a lot until a few years later, and even then there weren't too many games I was very interested in. The N64 had enough to keep me happy, and for other games I would just use someone else's console, play arcade games, or stick with games I had played for years (sometimes playing games on computers that were designated for educational or research purposes). I think my aunt was really into Quake II when it came out, so I played that when I was in the neighborhood until I bought my own computer.In 94 people were dropping the snes and megadrive in droves man. The ps1 was coming and the 3do was already outI had forgotten about the Apple II it's fair to say, thanks for that!I thought I had seen people over there mention Atari. The funny thing is for a while back then I didn't think Atari computers were that popular even though I knew 2 families that owned one, and I knew none that owned Commodore machines. We had an IBM compatible (not really for young hands to touch, though...actually, that is a lie, there was one at each of my parent's houses and I don't think I was restricted from using the one my father had, but I didn't mess with it as much as I wish I had when younger since I was busy doing other stuff), and most schools and libraries had things from Apple (but in my experience it was a rare treat to use them, and that was often restricted to educational games...if you wanted to learn more you had to find another way to get time with them, which I did but it was still not enough to be of much value). Over here almost every family with children I knew had some sort of video game console, so I do think that played a part. I guess our NES was supposed to be fore the kids, and the computer was supposed to be for adults (even if the kids knew better how to use it). Based on conversations I have had as an adult, some people that were a little older than me seemed more likely to have computers when they were younger. That would be people who were able to put them to use in the late 70s up to the mid 80s. It really seems to me that NES and the next generation of consoles took a big chunk of the market. One of my schools even had a subscription to Nintendo Power, and my friends always tried to be the first ones there when a new issue was released. People younger than me were also more likely to have a computer in their home after the WWW became popular, and by that point computers were widely used in school and were present in many of my classrooms, with plenty available in libraries, both in schools and not, but we are talking early to mid 90s here. Since I was already spending all my free time at libraries I just shifted most of my time from books to computers, often helping out the librarians.
The older kids having computers while younger more likely to have a NES is probably down to the NES only being released in '85 in the states - after the ST had been released, but before the Amiga. It was cheaper than either I assume though. In Europe the NES didn't come out till '86, and if you wanted a cheap games machine there you bought a Spectrum (or an Acorn Electron, rofl). You also saw a lot of BBC Micros in schools due to the government subsidising them starting in 1981.
The WWW wasn't even a thing until 1990, and Netscape Navigator only came out in '94, mid nineties as you say. By then people were either making do with creaking Amigas and STs or already had a PC (either a 486 or a pricey Pentium). Or had jumped to consoles with the more successful MegaDrive and SNES (or even a handheld like a Gameboy, Lynx or Gamegear).
I think these are the important points. The pyra is as up-to-date and inexpensive as it can be, all things considered. A larger manufacturer could certainly make a cheaper device with a more modern SoC, but since none of them can be bothered, this is the best that is possible. While you don't get a 2.5GHz octacore CPU or a WQHD display, you do get a device that was actually made with gamers (specifically retro gamers) in mind. You get upgradability, a proper linux distro, and actual hardware and software support from both the manufacturer and the community. You can't get those things from any other device at any price or performance level - unless you count the pandora.Speaking about outdated: By raw numbers... yes. Especially the display when people want 4k now with 5"
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The SoC is not that outdated actually, it's still the same or more than normal mid-class phones have.
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One of the main features however is the upgradeability.
The Pyra has been designed that it can be upgraded by the user.
You can simply buy a new CPU board, mainboard or LCD and replace it yourself, without having to buy a completely new device.