X-Tender cool to see you here... I'd love to see -any- form of HL2d on the GP32, even if it's not a straight conversion. The game just looks so freaking cooltztztz, what i must see here .. .. Well it doesnt mean that we convert it 100% to an version of GBA/GP32/Jave ect. We only want to see which portable version could be the best.
Other than that, there's the modified version of DevKit advance, which might help... not sure about the addy for that, and I'm fairly sure there's another one. And there's prolly some other libraries flitting around somewhere... There's also a program you can get from the official GP32 dev place which is supposedly useful for sorting out directory structures in virtual SMCs, but I can't really see the point in it.For minigp32 users :
Put libSDL_flic.a in c:\minigp32\arm-agb-elf\lib\
and SDL_flic.h inc:\minigp32\include\SDL