GPsop : Sopwith for GP32

Discussion in 'News zone' started by Makenai, Aug 13, 2003.

  1. Makenai

    Makenai Member

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    Hello again!

    Sorry to leave everyone for so long.. I've been in a bit of a personal slump of late and have had a hard time working on this.. anyway, that's not important anymore.

    I'm writing to announce that Sopwith for the GamePark is now a reality. Please visit my page for it at http://www.makenai.net/gpsop/ for full source and binary downloads.

    Please enjoy!

    [​IMG]
     
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  2. Feeblez

    Feeblez Member

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    this may be the same problem i had when i tried to make my 1st GP32 game, Bouncing Bill 2.

    basically it was the clear screen function that was causing the clicky sound.

    apparently if you set a large(ish) block of memory without any Reads or NOPs (no operation) inbetween, then it screws up the audio playback! :angry:

    i ended up doing a really lazy hack where i created a large 320x240 black sprite and then blitted that to clear the screen, lame huh? but it fixed the sound! :D

    downloading your game now, looks great! i hope you get lots of nice feedback for all your work! ;)
     
  3. hando

    hando Chief Editor

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    No password in mailbox yet :/
     
  4. Feeblez

    Feeblez Member

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    awww! i wanna play! :(
     
  5. Makenai

    Makenai Member

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    Sorry boys, bad linking on my part. I didn't mean to force anyone to register to download. Files want to be free! :) There is a direct link to the file there now.. or if it's more convenient, here: http://www.makenai.net/projects/gpsop/gpsop160.zip

    Sorry for the mixup. Heh. Still trying to figure out the new portal software.
     
  6. NiN^_^NiN

    NiN^_^NiN YOUR AUSSIE GP32 GURU!!!!!!!!&#3

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    I LOVE U MAKENAI!!!!!!!!!!!!!!!

    This game is great good work :)

    what do u think about trying to make an updated version? it be cool if u could select 16bit mode and the orignal ega mode :)

    great work i love it i can't stop playing :D

    :ph34r:
     
  7. Dolfhin

    Dolfhin Militaire Madness Junkie

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    This sound realy c00l i love games like this :D Unfortanley i haven't got my GP32 yet. damm i want to try this out :blink:
     
  8. NiN^_^NiN

    NiN^_^NiN YOUR AUSSIE GP32 GURU!!!!!!!!&#3

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    You must wait till the gp32 goddess blesses you with the holy gp32..........or you could just wait till it gets to your house either way :D

    :ph34r:
     
  9. khephren

    khephren Member

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    Nice one Makenai, I really enjoyed playing this, it's very addictive!
     
  10. T3dium

    T3dium Still Fresh

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    Yeah Thanks Makenai.
    I remember playing sopwith the first time round. I had totaly forgoten
    about it. Thanks again.
    You planning on porting any others?
     
  11. NeoAP

    NeoAP Insane Swede!!!

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    It's sooo fun! It's one of the games I play the most right now. Good job Makenai! :D
     
  12. slaanesh

    slaanesh Certified Guru

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    I realize this is anciently old but I'd recently updated gpSopwith. It's not faster, smoother and has no more issues with sound. Anyone interested?
     
  13. Alex.

    Alex. Retired

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    That would be very nice of you, I love Sopwith :)

    Do you have any plans to also port it to Wiz, or is the source code too GP32-ized? If not, I'll go ahead and port SDL Sopwith (since there's no source for the GP2X port).
     
  14. slaanesh

    slaanesh Certified Guru

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    Late reply, sorry. May as well port the SDL version as that is what the GP32 version was originally based on.
    I'd love to implement two player mode using the RF but... who's going to use it?

    But yes I agree, Sopwith is ace - one of my favorite homebrews. Along with Spout.
     

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