Gph Is Working On A New Handheld (codename: Gpx3)


telengard said:
Bah, who bumped this April fools' joke? :)

Had me psyched for a minute there. Old age is setting in when I can't remember posts from a few months ago.

~telengard
I got excited too, its not old age. Its just that it was a few months ago.
 
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You know, I posed a serious question, noting the date, if there had been any news on GP3X. And all I get is "LOL, it was april fools!!!"...

Perhaps I should have put GP3X into quotations, or added "or whatever GPH will call the machine that might, or might not, follow GP2X"...
 
Ok, how about this:

GamePark produced the GP32, and then a few half-assed attempts at others before going bust.
GPH produced the GP2X, and will probably create a few half-assed attempts at others before going bust.

Any successor to the GP2X will of course be posted on GPH's website - as they'll clearly need the funding via pre-orders before they can actually produce it.

Any rumours posted before that happens should be taken with a pinch of salt... (unless of course its a different company all alltogther)
 
Unfathomable Depths said:
Worst code name of all time since 006 defected to the Russians. And I bet hes got a homebrew compatible iPhone.

We lost the Cold War.
Unfortunately none of us really knows what development costs of such a system are.

From an investor standpoint, there are a lot of things that would need to be explained to them. They would be wondering "well, you're not going to be raking-in money from licensed games, and you're not going to sell millions of units without the marketing power of a sony or nintendo", so why should I invest?

So GPH sits down with an investor at a bar and sketches out on a napkin: If they can project to sell 100k units at $50 net profit over manufacturing+distribution costs for two years, that's only 5 million dollars. Subtracting a 10% ROI/annum for the investor would leave enough to pay salaries for ~40 skilled employees (engineers, developers) over a 2 year period, with no budget for hardware, offices and R&D expenses.

Even with the reduced costs of using linux as an OS, it's hard to see them developing any next gen device on their own. This is why i think that buying into a hardware design like the Nokia 800 successor, which will do everything you want is a smart idea. Then you re-brand the device as a GPH and give it optimal gamer controls. Perhaps spend some money tweaking sdl or Opengl ES and line-up some game developers to make ports for your release.
 
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Funnily enough, that April's Fool announcement doesn't sound incredible compared to what we know about now ;).
 
A_SN said:
Funnily enough, that April's Fool announcement doesn't sound incredible compared to what we know about now ;).
Heh - got me ;)
 
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EvilDragon said:
A_SN said:
Funnily enough, that April's Fool announcement doesn't sound incredible compared to what we know about now ;).
Heh - got me ;)


Oh, so you made this post using what you knew about this new console at the time? Hehe, sweet.
 
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Interesting, read through the posts. Ed knew, but Squidge can't have done at the beginning. Then gave the biggest hints...
 
Squidge said:
Well, we did drop some nice hints, but not many people took the bait ;)
Well, there's hints and there's hints. I think I'd worked it out once you mentioned spot being worked on "but not necessarily on the GP2x", before which I thought this thread was a semi-april fool's and a semi interest-guage (but with no hard development having happened). At least if I recall right - April's a while back now!
 
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