Magnulus
Death of Rats!
Okay, so I mentioned in the Official Game Contest thread that it could be good to have a community administered game developing contest. The positive side of one would be that you'd have full rights to everything, you and the rest of the community will be given much better feedback on questions regarding rules etc, and that the prizes could potentially be better than the official contest. The downside is that the prizes could also potentially be much smaller.
I think we should start by building a small team of "administrators" from the community. Just a few people who can hassle retailers regarding support in the form of monetary donations or donations of hardware, think up a proper list of well-articulated and understandable rules, and generally be the face of the competition outwards. These people will have to be able to answer questions rather swiftly through the forums (hours rather than weeks.) and they'll have to be available through one or more instant-messaging mediums (for more convenient organization. MSN, Skype, whatever.)
Since there's no poll option in this forum, I'd like everyone to start their FIRST post with a "yay!" or a "nay!", just so we get an easily get an overview of how the response is. After the initial "vote", you can say whatever it is you like. If you want to volunteer as an admin, do that. If you think it's a terrible idea, tell me why.
Non-final Impromptu Rules:
* if it uses, say, Squidge's MMU hack, and Squidge has allowed them to use it for whatever purposes they like, that is fine, but it must be documented in all cases. If there's a bit of code copy+pasted from someone's source without documented permission to use this, that's NOT fine. Just to avoid possible issues.
For the updated rules, check the contest site and this linked post.
I think we should start by building a small team of "administrators" from the community. Just a few people who can hassle retailers regarding support in the form of monetary donations or donations of hardware, think up a proper list of well-articulated and understandable rules, and generally be the face of the competition outwards. These people will have to be able to answer questions rather swiftly through the forums (hours rather than weeks.) and they'll have to be available through one or more instant-messaging mediums (for more convenient organization. MSN, Skype, whatever.)
Since there's no poll option in this forum, I'd like everyone to start their FIRST post with a "yay!" or a "nay!", just so we get an easily get an overview of how the response is. After the initial "vote", you can say whatever it is you like. If you want to volunteer as an admin, do that. If you think it's a terrible idea, tell me why.
Non-final Impromptu Rules:
- The game cannot be a port or otherwise based on other people's programming, and the entrants must originally own the rights to use all media and code in the program.*
- The game can be in late beta stages when entered, but it must be finished within one month of the contest's end.
- The game can have had public betas, but it cannot have been fully released prior to contest's end.
- The creators of the game will retain FULL rights to their entry, bar none.
- IF there is a corporate sponsor (like a retailer or some such) for the contest, this sponsor may approach entrants about publishing contracts, but these will be handled separately of the contest.
* if it uses, say, Squidge's MMU hack, and Squidge has allowed them to use it for whatever purposes they like, that is fine, but it must be documented in all cases. If there's a bit of code copy+pasted from someone's source without documented permission to use this, that's NOT fine. Just to avoid possible issues.
For the updated rules, check the contest site and this linked post.
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