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- Sep 18, 2011
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I've been building FreeOrion for my Raspberry Pi 2 and it's been slow. I think I need to build all of boost still.
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It's possible, with swap and a whole day indeed. Ubuntu wil be hardfloat, so not compatible with Pandora.I'd never have guessed...I'm still compiling it...
Is it even possible without huge amounts of swap and a whole day to spare? Those 15.04 ubuntu binaries are not usable on pandora I take it?
Unless you've already used up yours I'd recommend a free trial of google compute engine which you could use to set up a fast cross-compiler available for 2 months.It's possible, with swap and a whole day indeed. Ubuntu wil be hardfloat, so not compatible with Pandora.
I have seen a lot a python also, so I'm a bit concerned about performance too.
I have made my fork of glshim more multiplatform friendly. It should now compile and run "out-of-the-box" on the ODroid with "cmake . -DODROID=1"Unless you've already used up yours I'd recommend a free trial of google compute engine which you could use to set up a fast cross-compiler available for 2 months.It's possible, with swap and a whole day indeed. Ubuntu wil be hardfloat, so not compatible with Pandora.
I have seen a lot a python also, so I'm a bit concerned about performance too.
Yeah. Look here for my port: http://repo.openpandora.org/?page=all&search=ptitSeb&s=newmany use glshim.EDIT:
Congratulations guys, either version of your graces' glshim can handle Naev perfectly!
http://forum.odroid.com/viewtopic.php?f=91&t=16201
Yes, it builds and works fine.I have made my fork of glshim more multiplatform friendly. It should now compile and run "out-of-the-box" on the ODroid with "cmake . -DODROID=1"
If you can test and repport.
Thanks; I'm mainly interested in FOSS projects - could a filter be added along the lines "no additional data packs required"?Yeah. Look here for my port: http://repo.openpandora.org/?page=all&search=ptitSeb&s=newmany use glshim.
Or lunibochs: http://repo.openpandora.org/?page=all&search=lunixbochs&s=new
It is temporary, until I code a proper way to detect GLES capability at load time.Sure, any test case suggestions? I'll edit this part later to let you know.I have made my fork of glshim more multiplatform friendly. It should now compile and run "out-of-the-box" on the ODroid with "cmake . -DODROID=1"
If you can test and repport.
BTW, C1 is rather low-end - should the same functions be disabled on other odroids, including the new XU4?
I don't think so.Thanks; I'm mainly interested in FOSS projects - could a filter be added along the lines "no additional data packs required"?Yeah. Look here for my port: http://repo.openpandora.org/?page=all&search=ptitSeb&s=newmany use glshim.
Or lunibochs: http://repo.openpandora.org/?page=all&search=lunixbochs&s=new
Which reminds me I've also tested ToME 1.3.1:
http://forum.odroid.com/viewtopic.php?f=91&t=16039
The issues mentioned in your repo wiki are gone (or not applicable on Odroid) but all's not sweet. I've managed to find a serious glitch visible in the attached screenshot (all 2d elements are gone). I'm attaching the save in case you wanted to have a look at what the level's supposed to look like on x86 (should go into .t-engine/4.0/tome/save).
View attachment 12167
testsave.zip
Hopefully we didn't have a misunderstanding - I was referring to the search engine you linked to (it already has a commercial games filter) and not glshim itself!Thanks; I'm mainly interested in FOSS projects - could a filter be added along the lines "no additional data packs required"?
I don't think so.
Yes, me too. The "additional data" flags doesn't exist to my knowledge (there is nothing like that in the PXML file that you create when creating a PND and that is then used by the repo).Hopefully we didn't have a misunderstanding - I was referring to the search engine you linked to (it already has a commercial games filter) and not glshim itself!Thanks; I'm mainly interested in FOSS projects - could a filter be added along the lines "no additional data packs required"?
I don't think so.
You mean (judging by that last screenshot) all problems are gone? The research screen as well?
Well done, I think I might donate!
Judging by that UI, this might be perfect for TinyGLES.
Judging by that UI, this might be perfect for TinyGLES.
Yes, I think I have fixed all the rendering issue. I pushed my changes to the github repo, so it's ready to try.
(You can donate to the Pyra development pool)
FoobillardPlus was running? Last time I tried it was not working well for me (worse than the broken screenshot). I'm surprised, the regression came with just my last commit for FO?