Errr, no. Mode 7 wasn't a mode on the SNES either - it was done pretty much the same way as on the GBA. That is, the scaling and rotation of the sprites is changed during HBlank.Rico posted on Mar 2 2004 at 08:24 PM said:Mode 7 will be supported if emulation works!
On the GBA, mode 7 is already an emulated mode, (mode 7 exist only on the SNES). Thus not need to do it
Good luck to enf65, looks like things are truly on their way
This means it does not come for free: you have to emaulate the hblank emulates (unless the game does it by careful timing, then you could have real proiblems emulating it), and you have to arrange your drawing algorithms carefully so that can draw with the rotation/scaling changing during hblank. This is really quite hard to do, in my book.
This is why I'm not convinced anything will come of this project. I looked at doing an emulator this way, and decided it was too damn hard for me. Yet this bloke seems to know even less than I do.
Good look to him though.
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