The game of "Lights Out", either one of the most mathematically logical puzzle games ever, or one of the most utterly annoying...depending upon who you ask. 
Click here to download from the GP2x.de archives
When the game starts, a visible-light image of the Universe will appear, split into 25 tiles. Then a random assortment of the tiles will flip to infrared views of the same image. The object is to continue trying to flip all of the tiles into the infrared, ending up with a complete infrared view of the original visible-light image!
When a single tile is clicked, it will flip from infrared to visible or vice-versa. In addition, the four tiles immediately surrounding it (above, below, left, and right) will also flip. Hit the start button (F100) or click in the left-hand area (F200) to access the in-game menu.
This game was programmed using the excellent GLBasic (see GLBasic's website).
Click here to download from the GP2x.de archives




When the game starts, a visible-light image of the Universe will appear, split into 25 tiles. Then a random assortment of the tiles will flip to infrared views of the same image. The object is to continue trying to flip all of the tiles into the infrared, ending up with a complete infrared view of the original visible-light image!
When a single tile is clicked, it will flip from infrared to visible or vice-versa. In addition, the four tiles immediately surrounding it (above, below, left, and right) will also flip. Hit the start button (F100) or click in the left-hand area (F200) to access the in-game menu.
This game was programmed using the excellent GLBasic (see GLBasic's website).