Racemaniac
Scorched GP programmer
little update on the progress (didn't have much time to work on it lately):
1.i made the computer opponents less perfect, and the difficulty now actually makes a difference
2.some different weapons have been implemented (the standard one, one that just eats away terrain, and a bullet that when it touches ground rolls down till the first tank it meets, or simply explodes in the bottom of that part of the terrain
more weapons to come, some selector, menus to buy weapons, rounds,.... (quite some work there )
3.for purpose of buying weapons you know get some points when you hit a tank (and a lot of points when you kill one)
don't know yet when you can expect a next version, but i hope this keeps people interested in the project
1.i made the computer opponents less perfect, and the difficulty now actually makes a difference
2.some different weapons have been implemented (the standard one, one that just eats away terrain, and a bullet that when it touches ground rolls down till the first tank it meets, or simply explodes in the bottom of that part of the terrain
more weapons to come, some selector, menus to buy weapons, rounds,.... (quite some work there )
3.for purpose of buying weapons you know get some points when you hit a tank (and a lot of points when you kill one)
don't know yet when you can expect a next version, but i hope this keeps people interested in the project