Ok, here's a TOTALLY CRAP video. Captured with an IXUS point and shoot, no focus etc. And I swear I cropped the frame size. I hate videos.
Gigawing, Mars Matrix, Ghouls n Ghosts, 1944. All an absolute joy on the Pandora. You might notice they look fullscreen; this is the default display in crow_riot's port, but it's not stretched to fit as such. Aspect ratio be damned, it looks fantastic. When not filtered through my digicam and the internet.
http://www.youtube.com/watch?v=Ev_b9UvwBKw
[edit] Mr Loon: I wouldn't know where to start with a compatibility list - GP2X wiki maybe? Regarding versions, my core collection is from the GP2X days, but I've been testing games from a more recent pack put together for FBAnext on PS3, with a very good success rate. FBAnext supports a wider range of hardware than our version though (for example it does Megadrive too) so there are entire subsets of ROMs that won't work. A definitive list of supported platforms in our version would be good - it's probably buried somewhere in a readme I haven't read. Again, the GP2X archives might be useful here.
You are right there i played mars matrix on dreamcast myself,the game is stunning.Today is a good day, Mars Matrix on the pandora! Freaking Awesome! I played the crap out of that game on Dreamcast. Apparently Gruso didn't
worked a bit on this again ...
- changed keymapping scheme to match gp2x/dave's
- added possibility to change the arcade key assignments (see default.keymap or gruso.keymap plus fba-gruso.sh)
- fixed the frame limiter (shame on me :rolleyes: ) - now games should not run faster than intended
- added fullscreen option (works partially - does aspect correct scaling, if so)
- added a quick readme that explains the available commandline arguments
hope some of you enjoy fba - as i massively do! havent been into arcade gaming before working on this and must say i've missed a lot
If my googling serves me they are all Sega games, I guess System16. That would mean they're supported in newer versions of FBA, but not this one. We have much more than fighters to play - this is one of my favourite emus and I don't play fighters at all. Lots of classic shmups, platformers, weird puzzle and trivia games, and some hilariously bad 'adult' titles.Was it my imagination, or did Final Burn support games like Afterburner, Outrun, Thunder Blade and Powerdrift?
If so, does this version also support them, or is it just for beat-em-ups?
D.
Hey, I was showing off emu performance, not mine You're right though. I've clocked it a number of times on FBAnext, but only thanks to endless continues.Today is a good day, Mars Matrix on the pandora! Freaking Awesome! I played the crap out of that game on Dreamcast. Apparently Gruso didn't
Vertical games are automatically rotated, and make almost full use of the screen. They look superb. I didn't test them here because that beta had control issues for vertical games.Very nice, fullscreen finally yay! can't wait for a pnd of this, does this build display the vertical shmups Donpachi, Dodonpachi etc sideways on, as dave18's build does (can you rotate?) & would it be possible to stretch the aspect ratio.. especially for the shmups as it's near impossible to see all that is going on when everything is in the original ratio on a small screen.
The original finalburnalpha was generally cps1,2 and neogeo other game drivers were added at a later date these games are not supported in this build but (fingers crossed)this project is picking up speed.Was it my imagination, or did Final Burn support games like Afterburner, Outrun, Thunder Blade and Powerdrift?
If so, does this version also support them, or is it just for beat-em-ups?
D.
Unzip it to a folder anywhere on your SD card. Browse to it with the Pandora file manager and you will see 'fba.sh', you just need to launch that (ie. highlight it and hit enter, or double click it). No command line needed.I knows this is probably sounds a bit dumb but, where do i put all the files & how do i launch it..? (never done anything via commandline before)