I'll look into these issues tommorow. Just a thought, is the sound issues in aerofighter/sonicwings 2 an issue across all emulators, it rings a bell that the sound always drop out after a few seconds of gameplay.
crow_riot. svn, git etc is all new to me. My source is open to anyone who asks for it but I'd rather have a central hub. How do we get this off the ground?
Good FBA preview pack here with correct resolution and format if anyone needs this.Thanks for the heads up. It's not a big deal if it ever runs properly, as the Neogeo emu runs it A-OK. I just thought I would report it for the fix list.Metal slug 3 was an encrypted rom so if this is an early build i wouldnt hold your breath.Basically the sprites are encrypted.Hey dave18, can you also take a look at metal slug 3? As for some reason this game always has problems where the other metalslug games do not. Even the NeoGeo emu has had problems in the past.For me it glitches once it boots up, and then when you exit the game, it kicks you out of FBA.
Also, I just updated all my preview pics, and the image is slightly to the left. I didn't notice if it was like this before or not. The left edge of the pic is right to the edge of the "X" in Capex, and you can see a small gap on the right next to the margine where the image should be on that side. So I'm not sure if this is an issue with my preview pics, or just a Capex bug.
Chris
I also think I found the issue with my preview pics, as they are slightly bigger than the GP2X ones. So I'm gonna try and convert them to a small resolution, and that should fix the issue.
Chris
http://www.mediafire.com/?dmt1nlcgfua
Hey NeoG. Sorry about that, probably should have included a better explanation in my post. These go in the fba-dave18/preview directory. You'll most likely have to create this folder if you haven't already imported it from another build.Good FBA preview pack here with correct resolution and format if anyone needs this.Thanks for the heads up. It's not a big deal if it ever runs properly, as the Neogeo emu runs it A-OK. I just thought I would report it for the fix list.Metal slug 3 was an encrypted rom so if this is an early build i wouldnt hold your breath.Basically the sprites are encrypted.Hey dave18, can you also take a look at metal slug 3? As for some reason this game always has problems where the other metalslug games do not. Even the NeoGeo emu has had problems in the past.For me it glitches once it boots up, and then when you exit the game, it kicks you out of FBA.
Also, I just updated all my preview pics, and the image is slightly to the left. I didn't notice if it was like this before or not. The left edge of the pic is right to the edge of the "X" in Capex, and you can see a small gap on the right next to the margine where the image should be on that side. So I'm not sure if this is an issue with my preview pics, or just a Capex bug.
Chris
I also think I found the issue with my preview pics, as they are slightly bigger than the GP2X ones. So I'm gonna try and convert them to a small resolution, and that should fix the issue.
Chris
http://www.mediafire.com/?dmt1nlcgfua
Thanks, ¿where do I have to put these preview pack to see the pictures?
Hey NeoG. Sorry about that, probably should have included a better explanation in my post. These go in the fba-dave18/preview directory. You'll most likely have to create this folder if you haven't already imported it from another build.
Right now I think the biggest issue is a bit of lag with the sound, other than that it works and looks fantastic, that doesnt mean that with time compatibility to specific roms will get better and better.What issues do we still have? I haven't gotten around to using this yet.
I've managed to sort out the sound lag, basically I'm adjusting the buffer size depending on the sample rate and this seems to do the trick. Fixed the sound in forgotten worlds as well, it was down to a driver reporting issue. I want to sort out the Capex Rom list bug before I upload but I can't reproduce it (i only have about 40 roms for testing). What's the fewest number of roms that someone has encountered this bug with?
Also trying to incorporate the sega drivers, system 16 should work as it only uses 1 68000 and 1 z80 but it keeps segfaulting in Drz80.
That sounds awesome. Hopefully the bugs can be worked out, and the Sega games will run at a decent rate along side CPS2 and NeoGeo.Also trying to incorporate the sega drivers, system 16 should work as it only uses 1 68000 and 1 z80 but it keeps segfaulting in Drz80.