If you were not aware, remaking FF7 for PS4 and it look absolutely beautiful.
However.... THEY HAD ONE JOB!!!! REMAKE, as in not fucking gut the game mechanics.... Looks like they did a crisis core on this... NERD RAGE!!!
It's described as a limited console exclusive I believe. There's nothing stopping them releasing on PC (they did for FFVII originally), and rumours are they're seriously looking at an XBO launch later on.
It fits perfect into the main story.
I like that it's not a turn based fighting system any more.
Yeha but that means, no strategy anymore. So the combats can be summed up as random button mashing, which is exactly NOT what FFVII and older FF stood for.
Actually not, they changed many elements of the story of the original FFVII in Crisis Core - you simply don't remember the story well enough if you think they are 100% compatible.
Actually not, they changed many elements of the story of the original FFVII in Crisis Core - you simply don't remember the story well enough if you think they are 100% compatible.
How do you guys remember this stuff, to the point of discussing such details? I've finished both FF7 (~2000) and Crisis Core (~2009) and all I can roughly remember is what some party members and villains were and roughly how the gameplay worked. If I wasn't doing some PCSX development/testing I wouldn't even remember as much.
How do you guys remember this stuff, to the point of discussing such details? I've finished both FF7 (~2000) and Crisis Core (~2009) and all I can roughly remember is what some party members and villains were and roughly how the gameplay worked. If I wasn't doing some PCSX development/testing I wouldn't even remember as much.
I actually replayed FF7 PSX right after playing Crisis Core as the story continued but didn't find any story elements that were changed.
Do you have an example for that?