sam fisher posted on Dec 16 2006 at 02:39 AM said:
Well moogle couldn't release a game due to bugs. And i've always been told its buggy. I've never tried anything big enough to cause bugs.
There are some minor bugs yes, and a good programmer will always find a way round them. If something doesn't work, then you can always write your own routine instead. Such as the save and load struct bug in the 2X version. I had to write a whole routine to convert strings to integers before saving, didn't take me long but now it works perfectly. Don't forget though that Puck is still working on the Fenix runtime for the GP2X, so it's getting better with every release!!!!
I really enjoy coding in Fenix as it's a nice language, sort of soft, quirky and comfy in a way. It's not in the least bit difficult and it makes writing games a pleasure. And I still think I have only scratched the surface with it.