Extracting A Gfx Cache File From A Gngeo2x Game


claus

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Hello
I'm playing around with gngeo, in yellow dog linux on my ps3. I found some working versions of garou, s1945p and others. But the Metal slug3 gives me trouble, when i load it, i get to the green flashing screen just before the neogeo logo and then it closes down the emu. I have been using Gngeo2x on my gp2x for a long time and i don't have the unconverted roms on a pc anymore. I have a working mslug3n rom on my SD card. But some of the graphics files are converted into a gfx file and those in the zip file, seems to be dummies. Can anyone help out?
 
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Most likely you will not be able to recover any of the gfx data as it is munged to make the file. The original mslug3n 256-c*.bin are being decrypted to make the resulting graphics chunk. You will be better off getting a new download.
 
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