After seeing Squidge's implementation of the transparency hack, I got the bright idea that you could expand this concept to encompass many more features from an in-game menu. Combing that concept with the GP2x hardware test screen, I came up with this possible in-game menu:
The concept is based on the idea that pressing both volume buttons at the same time would pause the emulation and bring up this menu. I think potentially it could work pretty great to have all those options right at your fingertips for quick access (obviously each emulator would use different options for each button depending on needs). Admittedly, I have no idea how hard this would be for a dev to put in their porgram, but I think there is real potential here. Thoughts?
The concept is based on the idea that pressing both volume buttons at the same time would pause the emulation and bring up this menu. I think potentially it could work pretty great to have all those options right at your fingertips for quick access (obviously each emulator would use different options for each button depending on needs). Admittedly, I have no idea how hard this would be for a dev to put in their porgram, but I think there is real potential here. Thoughts?