Cervante
PS3 ID: Cervante1
Ive seen this game on the korean gp2x site, will this game be released in english?
Alex. posted on Oct 22 2006 at 11:31 PM said:Screw these cellphone game conversions. The last thing the GP2X needs is a dodgy stamp-sized weird anime game.
- Alex
Huxley posted on Oct 22 2006 at 06:50 PM said:Alex. posted on Oct 22 2006 at 11:31 PM said:Screw these cellphone game conversions. The last thing the GP2X needs is a dodgy stamp-sized weird anime game.
- Alex
Wow...that's a pretty assumptious statement.
Alex. posted on Oct 22 2006 at 06:14 PM said:Huxley posted on Oct 22 2006 at 06:50 PM said:Alex. posted on Oct 22 2006 at 11:31 PM said:Screw these cellphone game conversions. The last thing the GP2X needs is a dodgy stamp-sized weird anime game.
- Alex
Wow...that's a pretty assumptious statement.
Riiiight.
- Alex
icurafu posted on Oct 22 2006 at 07:36 PM said:But JME or java for mobile can easily be re written to C++ + SDL.
Epicenter posted on Oct 23 2006 at 03:47 PM said:Rewriting a game that is made in Java in C/C++ to use the SDL API is a ton of work. Java and C/C++ share similar syntax rules but they are in no way intercompatible. If the GP2X used one of ARM's processors with Jazelle technology (like 926EJ-S), java code could be natively executed on the core, but that isn't the case with the 920T.
I converted some old j2me display/input code of mine to C in about 10 minutes last week. Admittedly it wasn't a huge amount of code I was playing with, but it was still incredibly easy and needed suprisingly few changes.Epicenter posted on Oct 23 2006 at 06:47 AM said:Rewriting a game that is made in Java in C/C++ to use the SDL API is a ton of work. Java and C/C++ share similar syntax rules but they are in no way intercompatible. If the GP2X used one of ARM's processors with Jazelle technology (like 926EJ-S), java code could be natively executed on the core, but that isn't the case with the 920T.
woogal posted on Oct 23 2006 at 10:08 AM said:I converted some old j2me display/input code of mine to C in about 10 minutes last week. Admittedly it wasn't a huge amount of code I was playing with, but it was still incredibly easy and needed suprisingly few changes.