I'm trying to run this eduke32 port by pickle that popped up recently. But when it just loads for a bit and jumps back to the wiz menu. Here is the log: Spoiler EDuke32 1.5.0unstable 20090807 Application parameters: -nologo -gduke3d.grp addsearchpath(): Added /mnt/sd/games/eduke32/ addsearchpath(): Added /root/.eduke32/ Initializing SDL system interface (compiled against SDL version 1.2.13, found version 1.2.13) Using "fbcon" video driver Using config file 'eduke32.cfg'. Scanning for GRP files... Using group file 'duke3d.grp' as main group file. Using group file 'duke3d.grp'. Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) GAME.CON: In actor `ORGANTIC': GAME.CON:3968: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:5891: warning: found `else' with no `if'. Found 2 warning(s), 0 error(s). Resizing code buffer to 16187*4 bytes Script compiled in 481ms Compiled code size: 16179*4 bytes, version 1.4+ Pointer bitmap size: 2024 bytes 1918/11264 labels, 321/2048 variables 125/16384 quotes, 0 quote redefinitions 0/88 event definitions, 207 defined actors Initialized 26.7M cache RTS file DUKE.RTS was not found Initializing OSD... 1 joystick(s) found 1. PEP Joy Joystick 1 has 0 axes, 19 buttons, and 0 hat(s). Setting video mode 320x240 (8-bpp windowed) Initializing sound... Seems to f*ck up when it comes to the sound bit. Oh, I'm on firmware 1.1.0 if that matters. Any help would be appreciated EDIT: My bad! It works now. I just copied over all the files again. When I tried this before it didn't do jack. But now after I've gone ahead and made a unnecessary topic it magically works! :huh: If Any MOD comes this way this, please delete this topic.