For making my mods and maps for Zdoom and Skulltag (and another DooM][ ports ) in travel with Pandora I need this two progs -
1) Doom builder -
http://www.doombuilder.com/
This is a map editor for DooM 1-2 and Hexen, Heretic, and other games on DooM engine (Strife, for example)
Doom Builder is an open source development released under GNU GPL. Everyone can learn from the source code and use it in a GPL compatible project.
source code - http://www.doombuilder.com/files/builder168_source.zip
2) XWE (eXtendable Wad Editor)
http://www.doomworld.com/xwe/
This is an old good tool for game resources (sound and graphics) rip, operating and script editing\compiling for DooM, DooM][ and mass of another games.
source code http://www.speedyshare.com/files/16602083/xwestuff.7z
Sorry, I do not know how to make "oficial" soft request for Pandora, maybe anybody help me?
Also interesting how much difficult to port this two tools to PND?
Thank you!
p.s. maybe you seen and even play my mods and arenas in Skulltag online (Headcut, Scullcut)
1) Doom builder -
http://www.doombuilder.com/
This is a map editor for DooM 1-2 and Hexen, Heretic, and other games on DooM engine (Strife, for example)
Doom Builder is an open source development released under GNU GPL. Everyone can learn from the source code and use it in a GPL compatible project.
source code - http://www.doombuilder.com/files/builder168_source.zip
2) XWE (eXtendable Wad Editor)
http://www.doomworld.com/xwe/
This is an old good tool for game resources (sound and graphics) rip, operating and script editing\compiling for DooM, DooM][ and mass of another games.
source code http://www.speedyshare.com/files/16602083/xwestuff.7z
Sorry, I do not know how to make "oficial" soft request for Pandora, maybe anybody help me?
Also interesting how much difficult to port this two tools to PND?
Thank you!
p.s. maybe you seen and even play my mods and arenas in Skulltag online (Headcut, Scullcut)
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