craigix posted on Jul 7 2004 at 09:40 PM said:
A GBA emu would not run GB/C games. The GBA just has GB/C hardware built in.
GB uses a Z80 - GBA uses an ARM, totally diffrent.
As for compatable games I've seen it runs a few, but lets wait until the emu is at least optimised - it is using C code from the PC version of VBA
Then GB/GBC should be possible if it's the very same code of VBA. I still don't get the thing why using actually two different emulators for just ONE gamesystem? Is that so difficult to understand or to "work out"? I guess not.
craigix posted on Jul 7 2004 at 09:40 PM said:
, rather slow, but once its all working and GP32 specific code is put in the speed increase should be massive.
Going to be an interesting few months to come, GPA, Fgen, Gigadrive...
Interesting indeed. But a bit "off topic" too, if you ask me. I'd rather see "finished" emulators (old) or programs first than popping up "betas" over and over from new stuff.