Etinin
Member
It'll not be a standard desktop environment, but I believe it's based on GTK, so you should stick with that library for making GUIs (if you're using C++, take a look at the gtkmm wrapper).
Highly unlikely. 3d Game Studio is not opensource, depends on DirectX and there is no such thing as a lite-C arm compiler. It would be worth your while to change now to OpenGL ES 2.0 and C/C++.I have a project on 3dgs that i want to port to pandora,can i continue developing this
game,with the idea that it can be ported over to pandora ?
IMO All the necessary tools and libraries are in the PowerVR SDK. Anything else is specific to my game. That said there's likely to be some nice engines ported across. It's likely that Irrlicht, Ogre 3D, Allegro, Fenix and Pygame ports will appear amongst others.I would love the devs to create a nice cross platform tool or set of tools that can
be used in windows or linux that has the right programs allowing us to develop 2D/3D
software that can then be ported over to the pandora with ease,this might be
alternitive versions of normal windows apps but with specific settings for pandora
ARM,display and sound drivers.
torpor said:Theres no 'distribution wars' in pandora; it can boot external. Eternally.
