Release Cylindrix


ptitSeb

Serial Porter
Joined
Aug 15, 2012
Messages
9,330
Age
52
Location
France, near Lyon
Here is Cylindrix, an old DOS commercial game now open sources.
preview1.png

The Keymap is adapted to Pandora (and the integrate Key config dialog is not operational).

This is the SDL port and it use gl4es for 3D rendering.

The Keymap is
DPad to Move
{Y}/{X} for Throttle (in Air mode)
{B} for Missile
{A} for Special Weapon
{L} for Sidestep
{R} to Fire Laser
Backspace for mode switch (air/ground)
9 to switch view

History log
==========

Build 02
-----------

  • Refresh builds and libs
  • Switch to gl4es
  • Use anti-tearing trick
Build 01
-----------

  • Initial build
  • Keymap adapted to Pandora
  • Forced Fullscreen
 
Last edited:
Heh, wasn't that long ago I tried to dig this out to try and get it playing on my PC. I never did find it.

Thanks
 
Just tested...and it's very frenetic action (tested @600 Mhz on my CC)...but a very good port (also with intro and animations).

Thanks
 
Thanks.

I must say I don't really know how to win in this game. I understand you have to paint the tower to your color, but the mean time of survival in that arena is too short...
 
Refreshed the package on the repo, with a new build and updated libs on the repo. Not much as changed. Still frenetic, still less then 1 min of survival time in the arena...

Build 02
-----------

  • Refresh builds and libs
  • Switch to gl4es
  • Use anti-tearing trick
 
Back
Top