2) every search I did on crimson fields tells me that there are tools to convert battle isle maps into crimson fields maps that can be played. Has anyone ever done that, and are those maps available anywhere?
Besides the game itself, Crimson Fields comes with a graphical map editor "comet", a Battle Isle to Crimson Fields map conversion tool "bi2cf" and a map compiler "cfed". At least in the .deb I got from Ubuntu repositories these tools were included.
I gave it a quick try and converting maps from BI to CF seems to work quite well.
Assuming that you have your BI maps in a subdirectory called MAP, do a
Code:
bi2cf 01 -p 1 -f b -d MAP
to convert BI map number 01 into a one-player CF map. From the resulting map source file (extension .src) you can then compile a CF level file (extension .lev) by doing
Code:
cfed BI-01.src --tiles /usr/share/games/crimson/default.tiles --units /usr/share/games/crimson/default.units
Just put the resulting .lev file into $HOME/.crimson/levels and the new level will automatically show up the next time your restart the game.
For more details on bi2cf and cfed see also
http://www.digipedia.pl/man/bi2cf.6.html
http://www.digipedia.pl/man/cfed.6.html
e.g. the first map from BI 1 looks like this in CF
Click this bar to view the full image.
If required you can also rework the converted BI maps with the "comet" map editor - just load the .lev file into the editor. Of course with comet you can also create new maps from scratch.