Concurrence - Can this demo be ported to Pandora?


AGS games are x86 (and mostly Windows) only. It's not an open source engine, so no chance of it getting ported to the Pandora. Sorry.
 
The character movement reminds me a bit of the original Prince of Persia. If I had a monetary unit for the number of times I died in that game...
 
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Beautiful looking game.


Are those graphics considered cel-shaded??


Nice Sony....great choice. :)
 
AGS games are x86 (and mostly Windows) only. It's not an open source engine, so no chance of it getting ported to the Pandora. Sorry.
What a pity!


On another note, do we have anything similar that's open source?
 
Now that 3.2.1 has been released, AGS seems to be in a stable enough state to release the source code
THE FUUUUUU....!!!


brb, compiling. (Don't get hopes up)


edit: my kingdom for a makefile. Seriously dude, you're killing me here! :P
 
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Oh, the source was released? That's great!


By the way, within the linked thread some work has already been done on porting AGS to linux. I haven't checked the details though.
 
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