dcoldwell
Still Fresh
chickendung said:That is a relief. I then assume that you are also experiencing delayed sound effects even with Scale2x deformed? It is extremely noticeable in Link's Awakening DX, when you select different letters when naming your character and when you jump of ledges. The landing sound is about, I'd say, .75 seconds slow, which is definitely noticeable and quite annoying. However, do you, UByte, plan on making a new version that improves these aspects? Tearing also must be fixed, it is quite severe in the case of Lemonboy.
Thanks again for the reassurance!
I've got a solution that doesn't increase sound latency. Fixing tearing is certainly do-able but won't be implemented on first release. I don't want to hijack this thread so I'm going to go silent until I finish it, be patient.
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