sensible GP32 posted on Mar 6 2005 at 03:40 AM said:yes, this was time ago when i was very paraniod about the zodiac killing the gp32 you remember those days right, it had everyone riled up.
i too wait to see if home-brew code will ever function on the likes of DS or the psp
skeezix posted on Mar 6 2005 at 02:40 AM said:Ah well, MAME is out, so no one will see this thread anymore
fade posted on Mar 9 2005 at 05:47 PM said:Skeezix, i'm not a coder or anything so feel free to correct me if i'm barking up the wrong tree here, but can Castaway make use of Cyclone? I'm only asking because i really enjoy using Castaway, I was a Dungeon Master and Captive addict for ages, so its just awesome playing them on my GP. From what i've read it seems Cyclone has a few bugs in it which cause errors. But would i be right in saying that Reesy has implemented it into DrMD already and its only symptom is that a few games don't work as expected? If this is so, what impact would implementing it into Castaway have, and how difficult would it be? Again m8, if i'm talking nonsense, please forgive me, i'm just curious. And *Awesome* Emulator!!