ParkyDR didn't change anything in the sourcecode, but thanks to the optimized Allegro library by Hitnrun BunkerMaster2x is now faster
Download: Bunkermaster2x v0.4
Download: Bunkermaster2x v0.4
Parkydr said:I optimised what I could but I was hitting limits in allegro, the new library seems to help.
.. but you could start using the blitter...
kevcal said:Yeah, there's some really good info here that I should look at properlyParkydr said:I optimised what I could but I was hitting limits in allegro, the new library seems to help.
.. but you could start using the blitter...
kevcal said:Yes it still don't like meParkydr said:I optimised what I could but I was hitting limits in allegro, the new library seems to help.
.. but you could start using the blitter...
I should make a video and show what is happening with video bitmaps, it is very strange.
Oh, do the enemies and friendly Soldiers only use MG? I haven't seen other weapons in use.fusion_power said:I have found out, that the Flamethrower effect uses real Transparencies, and we know, the GP2X hates Transparencies. Thats why it gets slow there. But overclocked it is playable even with heavy Flamethrower usage. Very useful uphill by the way