Bor Beta 1


frolik posted on Apr 23 2004 at 10:24 AM said:
Hokutoy posted on Apr 23 2004 at 12:28 AM said:
You can found my VOR_PC_DEMO HERE
Right-click links found at this page and save as...

By the way... put SPEED (in packlist.tst) to 1800 to get real speed of my mod and make sounds mach with animation
Make sure to raise sound effect volume (in options) to 104 (or more).
is it possible to choose the game speed individually for different mod's using the config file? this would be useful..
It's not possible at the moment, but it's a nice idea for the next version.
 
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What's the use of this Vimacs?
I know we can extract .pak from a .cdi, make our pack... but does this allow to make work tmnt, castlevania... on bor.fxe 5.1? :)
 
Drumaster posted on Apr 23 2004 at 12:47 PM said:
What's the use of this Vimacs?
I know we can extract .pak from a .cdi, make our pack... but does this allow to make work tmnt, castlevania... on bor.fxe 5.1? :)
yes thats what it is for
it adds the three shadow gifs in the pak that bor beta 5 neads to run

it extracts the pak from the cdi or a pak file, adds the images, and repaks it, thats all
 
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where can i get the following mods?

Ghouls 'N' Goblins Returns, Castlevania mod, Sonic mod, Teenage Ninja Turtles, Megaman
 
Hey Squidge, this asking a lot here, but is it possible you could figure out to save in BOR? This would be nice. But that's just if it's possible. And I figure that would probably be a decent amount of work.
 
I'm not sure what you mean by "saving". You can already save your options, and you have a level select in there for playing your favourite levels, so.... ?
 
I finally manage to get it working kooool!! NssOne, I would be very interested if you could released an extra characters pack :)
But is it possible to add more controls like special moves?
 
Vimacs posted on Apr 23 2004 at 11:05 AM said:
here is a patch for castlevania, its the same as the vor patch only the bat have changed for castle.pak/cdi....
ps: the dir have to be calld castle
yo vimacs, nice work making these batch files up but I've run it on castlevania and it extracts your .pak file, deletes it, then quits.

problem seems to be the "cd ..." not sure why it doesn't work but you may want to change it to "cd ..\.."

I'm using XP btw
 
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hm iam running win98, maybe you have to replace cd... with
cd..
cd..

sorry cant try it here say me if it works
 
This problem with the error on the original Bor.pak has still not been addressed. I even downloaded the 4meg re-pack of the original, added the sound effects back in and some of my own music (properly converted and all, so dont' even go there), and it still returned the same error everyone else seems to be getting.
 
Squidge posted on Apr 23 2004 at 10:57 AM said:
I'm not sure what you mean by "saving". You can already save your options, and you have a level select in there for playing your favourite levels, so.... ?
Well, I guess i was interested in savestates for this game. I would like to actually get all the way through the game, but it's so dificult if you don't have the time. I don't like playing the game starting at specific levels. I'
d rather play it all the way through.

Oh yeah, and am I supposed to releasea whole .pak file or just something with all the chars and settings? Releasing a whole .pak isn't a big deal, it's just that it would be 66MB. :(
 
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There's some glitch that causes the controls to stop working. This has happened to me twice. It's rare, but it happens. Don't know how big of a deal it is.

Oh yeah. And if somebody, anybody, could make an Old-Terry character for me, I would be happy. I can't get the one I found to work. I'll be releasing my PAK with extra charatcers soon. There'll be two ways to do it. I'll post a link when I'm done.
 
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