How to get Devkit Advance working under Bloodshed Dev C++:
First, copy rm.exe from C:\dev-cpp\bin to C:\devkitadv-r5-beta-3\bin
Then copy make.exe to C:\devkitadv-r5-beta-3\bin
Tools > Compiler Options:
* Make a new compiler, call it Devkit advance or something
* Settings tab: Pick your favorite default settings here
* Directories tab: I added these:
Binaries:
C:\devkitadv-r5-beta-3\bin
C:\devkitadv-r5-beta-3\arm-agb-elf\bin
Libaries:
C:\devkitadv-r5-beta-3\lib
C:\devkitadv-r5-beta-3\arm-agb-elf\lib
Includes:
C:\devkitadv-r5-beta-3\arm-agb-elf\include
C:\devkitadv-r5-beta-3\include
C++ Includes:
C:\devkitadv-r5-beta-3\include\c++
C:\devkitadv-r5-beta-3\include\c++\3.2.2
You might also have to edit project options and stuff to override the default output
filename (don't want exe's now)
Besides making the elf file, Devcpp has no way of running the game (unless you use
an older version and claim you're making a dll), it also can't convert it to a gba file
easily.
edit:
Yeah, for best results, make it a "win32 console program".