mdinire posted on Mar 14 2007 at 01:02 PM said:
GP2X weight - 161g (w/o Battery)
PSP weight - 280g (w/ Battery)
See how many hours you get with 119g of AAs (around 5 batteries?)
At least the PSP has a solid build quality - and has a very tactile feel to holding the device, due to it's weight.
The primary reason behind selling my GP2X was the lack of support for the firmware, it was ugly, and the fact that it felt flimsy to hold. I had two Ni-MH 2500mAH batteries in there, and it would give it some girth, but it simply wasn't as "rock solid" as the PSP. I also found myself cheated by the price of the GP2X - that it was much too high for what I got. Sony was at least trying to perpetuate the retail titles, and add features to their handheld, and Gamepark Holdings kinda sat there - released periodical firmware updates... which caused more problems... and then the river ran dry.
I jumped ship, and sold my GP2X because it simply didn't get any use. Every day, I was pelted with new information "NEW USE FOR PSP WIFI!" and "FULL SPEED PSX EMULATION!" ... I simply couldn't tolerate it. I had purchased my GP2X at the point in time when PSP wasn't that great at anything... they were still sorting out the firmware and modding issues, and the emulation was pretty poor. I had now found myself in a complete roll reversal - as the PSP homebrew community was much larger than I had initially thought, and progressed at a much faster pace. I saw no reason as to why I should sit here with this handheld which did quite a few things, but most of them were done poorly... while I could get a PSP, and at least offset some of these developing emulators with interesting applications.
Now you say, "done poorly, what the hell does that mean?" I mean to say that a TON of the apps on the GP2X were straight ports. Many apps on the GP2X were little more than a direct port - with little to no modifications for the hardware available - with many haphazard applications and underdeveloped emulators skewn throughout the archives.
I was not, at any point, disappointed with the developers - everyone did an excellent job. But I simply couldn't justify keeping the poor thing, as I found myself bored with it (a lot of the games I wanted to play, wouldn't play well. Quake ran poorly, and SquidgeSNES could barely run Final Fantasy III at 25fps.
Did I sell my GP2X for a PSP? No. In fact, I bought an xbox, installed a 120GB drive, and modded it with Xbox Media Center and Xbox Linux.
I am currently planning on picking up a PSP (trading a RAZR, so it is less of a fiscal commitment). The reason being that it has Wireless internet, Fullspeed PSX, a highly active modding community, powerful hardware, tactile build-quality, and a base of homebrew applications which take advantage of it's capabilities.
...internet radio? It's a small app, but it is a cool little feature. I am surrounded by WiFi - and there are many podcasts I'd love to keep up with.
Future room for expansion is key. The wireless internet really creates a new little realm for developers to create ad-hoc and internet-based multiplayer games and emulators. Having a dedicated GPU really helps too - and the fact that the homebrew community has a pretty good grasp of the hardware - unlike the GP2X. Hardcore Homebrew was that huge dream, running homebrew with little to no Gamepark Linux overhead... and while I know nothing of it's current situation - I cannot say with any certainty if you've gotten
any use of the ARM 940 yet.
I'm just going to end this now. The GP2X is an interesting little machine, but I was severely disappointed with Gamepark Holdings, the build quality, and the lack of good accessory-hardware (like wifi, etc).
Keep on trekking GP2X... I hope you live to prove me wrong.