@elw3 This is a pretty good game if you polish up the proof-of-concept. Attacks come in waves, a carnage counter, some background music, shield and beam sounds - I'll try to find something matching in the weekend.
the playing field is maybe too long, but not for the first 3 times I've played it to get used to the controls. I also need to know how many seconds I lasted when love exits (I can't tell how long I lasted)
What weapons I get:
1 a red beam. Hold long to shoot really far
2 A green Shield. Stays in one spot. I do not seem to get a supershield if I hold longer.
3 a blue beam. Hold long to shoot really far
4 white dash, kills off all baddies in the vincity, but only the way you are facing. (I'm missing this weapon!). Can only be obtained by a drop (baddy dies and drops a thin white object).
Shoot the baddies with the complementary color to kill them. Use your shield to slow them down, and they will change color in a way that mostly you can kill them with red or blue (but not always, for example: if you get an exotic color)
shoot your shield to get another color.
shoot your green shield with red beam: Yellow beam: kills off blue baddies. But red baddies go into rage mode and attack you at full speed.
shoot your green shield with blue beam: Cyan beam: kills off red baddies
This game is worthy of a dbp/pnd, It should be banned from the "awful game ideas" and get it's own development thread.
ps: can I give you your beer back now?