Vorporeal
Yes, no, I, this is.
I'm currently working on an engine (or game, not sure which yet) that realizes Squidi's "Mechanic #83 - ASCII 3D".
I currently have it so that it simply displays the 3D, top-down perspective. It doesn't do any parallax scrolling for camera movement and the like (that's coming soon).
My question is - does anyone know of a good way to overlay different layers in SDL? I'm trying to find a way to overlay all of the different versions of the walls that looks good, but I'm having trouble coming up with anything.
Here's a picture of everything so far: [img=img14.imageshack.us/img14/3662/ascii3d.png]
EDIT: The updates will be posted on the blog, but I'll also make posts here mentioning the updates for the larger ones. The link to the blog's in my signature. For those of you suffering from the forum bugs:
CODE
http://saucepansoftware.wordpress.com
I currently have it so that it simply displays the 3D, top-down perspective. It doesn't do any parallax scrolling for camera movement and the like (that's coming soon).
My question is - does anyone know of a good way to overlay different layers in SDL? I'm trying to find a way to overlay all of the different versions of the walls that looks good, but I'm having trouble coming up with anything.
Here's a picture of everything so far: [img=img14.imageshack.us/img14/3662/ascii3d.png]
EDIT: The updates will be posted on the blog, but I'll also make posts here mentioning the updates for the larger ones. The link to the blog's in my signature. For those of you suffering from the forum bugs:
CODE
http://saucepansoftware.wordpress.com
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