Thanks, I'm sticking to 32-bit color mode, as I want to achieve nice looking gradient opacity on my explosions and other effects that has a lot of glow to them. The game is running pretty smooth now on the Pandora after some optimization.
Scaled to 640x480 (looks better than 800x640). Most important thing is that the game runs fast and smooth as I want the gameplay to be more fast-paced than the original Arora Rift.milkshake said:Native res or upscaled?
Sorry about that, try to login at this page instead.Custom Processing Unlimite said:can't seem to log into the page... flash seems to be blocking me out. I get odd code when I type in my username, a bunch of *s show up ahead of me typing in my password (probably also odd code) and the login button doesn't want to work (but if I click "buy" it tells me I need to log in and reloads the entire page)... tried this on 2 different browsers, one of which is pretty popular (Opera).
The header menu is Flash yes, but it's far from "heavy". There's nothing in it but small graphics and button click actions.Custom Processing Unlimite said:Thank you... that worked!
wait... maybe not... your page is very FLASH heavy, isn't it? I actually just hit a brick wall that is a blank page...