Silent-Hunter
Hardcore Member
- Joined
- May 29, 2010
- Messages
- 3,485
I think maybe both would be good. Show it as packages, but then say how many apps are in each package, and allow individual likes and comments on them.
That's why I think it should show packages, and then when you click a package it should then show the apps, which you can then look at individually as well.Cons:
- Screenshots from multiple apps can get mixed together. Bit nasty
Wouldnt this be even more confusing than what's currently live ? At least there's some consistency in my solutionIndeed, some sort of mixed view might be the best approach:
- a package with 0 applications: show as a package
- a package with 1 application: show as an application
- a package with 2 or more applications: show as a package, clicking into it shows view with applications
I dont think so. If I was, I would do like the playstore :I still feel that you are attempting to simplify your solution beyond the inherent complexity of your problem
Well package are in no categories... apps are So a tree of apps sorted by categories is possible (and exist) but a categories/packages/apps tree isnt possible.You could basically be providing a file-system like view on everything in the repository. Start with categories and searches at the top (all, games, applications, recently updated, newly added, etc...), dive down into packages and then down into applications.
The trend is going in your direction, though, and the "package" vision have all the required time to take over the "apps" view in this pool, until the pool end.Anyway, just my two cents. Currently the majority in the poll agrees with you and prefers an application view.
Oh right. That makes sense. It is never really easy, is it.Well package are in no categories... apps are So a tree of apps sorted by categories is possible (and exist) but a categories/packages/apps tree isnt possible.
I really don't experience this as a my-camp vs. your-camp thing. I just think that arguing both sides leads to better understanding of all use-cases.Either way dont worry, this discussion gave me a few ideas on how to make things bearable for everyone sharing your opinion in case the apps vision "win"
A sort of virtual application, that could work too.Why not have packages with no apps show a dummy app so that they still show up in the list?
which you certainly can : https://pyra-handheld.com/repo/packages/ketm_engine_sebt3No, I'm not, but what if I'm making something that uses that engine myself? Then I would have to download it by itself.
A list of engines is definatly doable. Engine with an apps (like : https://pyra-handheld.com/repo/packages/dosbox) included ?Maybe a view (perhaps a psuedo-cateogory) could show you only packages with no apps. If you know a game that runs in the engine you want to use, it's a click further on to find the depended engine, but if you're not sure and you want to see what engines are available, maybe a view like that would have some merit?
Wouldn't that be difficult to code though? As I see it you could either identify likely pure engines by looking at packages that don't have apps, or alternatively look at things that are depended upon by something else, or as a refinement of that, that also don't have any dependencies of their own. But those last two options would also catch games which have separate editor packages, if the editor depends on the game, but the game is native so has no extra dependencies.A list of engines is definatly doable. Engine with an apps (like : https://pyra-handheld.com/repo/packages/dosbox) included ?