HeWhoCorrupts
Still Fresh
- Joined
- May 19, 2009
- Messages
- 95
- Age
- 44
- Location
- Climbing the tree of life.
- Website
- trashnslash.blogspot.com
Anybody working on these or news?
Amon_Re said:Joyrider, did you provide a deadzone in the input handling? The currently available emulators that i tried all lack one rendering certain games unplayable.
Woho! Good news !!notaz said:Working on PicoDrive.. Making menus useable with Caanoo's joystick is pain
notaz said:Working on PicoDrive.. Making menus useable with Caanoo's joystick is pain
notaz said:Working on PicoDrive.. Making menus useable with Caanoo's joystick is pain
joyrider said:Amon_Re said:Joyrider, did you provide a deadzone in the input handling? The currently available emulators that i tried all lack one rendering certain games unplayable.
no not yet, but i'm aware of the problem, since i played a few games to test and noticed that games like mortal kombat and even sonic sometimes are not really good to handle with the analog stick and figured out one had to include margins of error, well thats what i named it but it's probably the same as deadzones, i'll probably include some option for it. But i really don't have much time at the moment to do any coding. Too much stuff going on in real life that i can barely handle
notaz said:Working on PicoDrive.. Making menus useable with Caanoo's joystick is pain
notaz said:Working on PicoDrive.. Making menus useable with Caanoo's joystick is pain
SiENcE said:I'm working on porting my Snes9x4D to Caanoo (Snes9x4C).