diligentcircle
Well-Known Member
PowerGod's problem also happens in King's Quest VI. I made a video of it several months back:
http://www.youtube.com/watch?v=nDmMOIOfClM
The problem is an SDL one; the click event returns the wrong coordinates, so a different source of coordinates needs to be used (e.g. mouse motion). I'm just surprised that so few developers using SDL are apparently aware of this.
http://www.youtube.com/watch?v=nDmMOIOfClM
The problem is an SDL one; the click event returns the wrong coordinates, so a different source of coordinates needs to be used (e.g. mouse motion). I'm just surprised that so few developers using SDL are apparently aware of this.
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