Release Amiga UAE4ALL


Sweet as I haven't gotten around to using the old one yet. Never had an Amiga, so have been trying to learn Linux first. Look forward to reports on this!
 
Very nice, thanks!


It does seem, however, that the program doesn't create the necessary folder in /appdata, upon starting it up for the first time? I just get the message about missing Kickstart, and program terminates. It's no problem to create the folders yourself, just thought I'd mention it. :D


Thanks for a great emulator!
 
Very nice, thanks!


It does seem, however, that the program doesn't create the necessary folder in /appdata, upon starting it up for the first time? I just get the message about missing Kickstart, and program terminates. It's no problem to create the folders yourself, just thought I'd mention it. :D


Thanks for a great emulator!

Hi


Go to the site you downloaded it from and leave a message, I know nothing about the folders


I just gave the pointer as to where it was.
 
Hi,


I PND'd it up on behalf of John4p. It is my first time PND'ing something, which is why i added as a new file on Openhandlehelds rather than update the last. I didn't want there to be a problem with the new file and then no one is able to access the previous version.


When I tested the PND I have uploaded I noticed that it doesn't create the required folders, I also tried with the previous version I downloaded a while ago and noticed that the PND also didn't create the folders needed, that one wasn't PND'd by me.


It might be that something needs adding in the PMXL.xml file, but at the moment I don't know what! I take another look sometime today.


Is it working ok otherwise?
 
Apart from the folder issue, it appears to be working just great. :) Had a run of Pirates, and It Came From The Desert today - both ran fine, although I had to set my Pandora to 800 MHz, for a smooth game of ICFTD. At default CPU speed, it was choppy. At 800 MHz, it ran perfect.
 
Try restarting and running emulator a 2nd time. Folder appeared in /appdata magically.


What format do games need to be in to work?
 
Apart from the folder issue, it appears to be working just great. :) Had a run of Pirates, and It Came From The Desert today - both ran fine, although I had to set my Pandora to 800 MHz, for a smooth game of ICFTD. At default CPU speed, it was choppy. At 800 MHz, it ran perfect.

So it's for some reason slower than the older version? Why?
 
Apart from the folder issue, it appears to be working just great. :) Had a run of Pirates, and It Came From The Desert today - both ran fine, although I had to set my Pandora to 800 MHz, for a smooth game of ICFTD. At default CPU speed, it was choppy. At 800 MHz, it ran perfect.

So it's for some reason slower than the older version? Why?

It came from the desert didn't even work properly with the previous version, it had LOTS of problems and speed issues.


It's one of the hardest games to emulate, it uses very special timing issues.


It probably only works with full UAE core and 100% CPU setting to get the required timings, which needs more power :)


I don't think the current version runs slower, the cores haven't changed, but I haven't tried it yet.
 
Apart from the folder issue, it appears to be working just great. :) Had a run of Pirates, and It Came From The Desert today - both ran fine, although I had to set my Pandora to 800 MHz, for a smooth game of ICFTD. At default CPU speed, it was choppy. At 800 MHz, it ran perfect.

So it's for some reason slower than the older version? Why?

This I cannot say - I never tried ICFTD on the older version, so not sure if the problem is the same there.
 
Hi,


I PND'd it up on behalf of John4p. It is my first time PND'ing something, which is why i added as a new file on Openhandlehelds rather than update the last. I didn't want there to be a problem with the new file and then no one is able to access the previous version.


When I tested the PND I have uploaded I noticed that it doesn't create the required folders, I also tried with the previous version I downloaded a while ago and noticed that the PND also didn't create the folders needed, that one wasn't PND'd by me.


It might be that something needs adding in the PMXL.xml file, but at the moment I don't know what! I take another look sometime today.


Is it working ok otherwise?

Hi,


I'm not sure which start-script you used to create your PNDs. Up until now, I always PND'ed the UAE4ALLs and used a slightly modified startscript than john4p used.


Here is the one I used:

#!/bin/sh

# show a warning if kickroms is missing
if [ ! -e ./kick.rom ]; then
files=$(ls ./kickstarts/* | wc -l )
if [ "$files" = "0" ]; then
zenity --warning --text="You have not yet installed a kickstart rom. Please check the setup guide for more information."
exit 1
fi
fi

# copy default config over if it doesn't exist
if [ ! -e ./conf/uaeconfig.conf ]; then
mkdir conf
cp defconf/uaeconfig.conf conf/
mkdir screenshots
mkdir scripts
fi

# Ask for mouse once
if [ ! -e ./mouse ]; then
if zenity --question --title="Mouse Mode" --text="Do you want move the mouse with the RIGHT or LEFT nub?" --ok-label="Left" --cancel-label="Right"; then
echo left > ./mouse
else
echo right > ./mouse
fi
fi

# Change mouse mode
curmodel=$(cat /proc/pandora/nub0/mode)
curmoder=$(cat /proc/pandora/nub1/mode)
mouse=$(cat ./mouse)

if [ "$mouse" = "left" ]; then
echo mouse > /proc/pandora/nub0/mode
echo mbuttons > /proc/pandora/nub1/mode
else
echo mouse > /proc/pandora/nub1/mode
echo mbuttons > /proc/pandora/nub0/mode
fi

# create autosave directory if it doesn't exist
if [ ! -e /saves/2E323333.ads ]; then
mkdir saves
cp defsaves/* saves/
fi



core=$(zenity --list --text "Select M68K core and refresh rate:" --radiolist --column " " --column "M68K core" FALSE "Cyclone 50Hz" TRUE "FAME/C 50Hz" FALSE "UAE 50Hz" FALSE "Cyclone 60Hz" FALSE "FAME/C 60Hz" FALSE "UAE 60Hz");

if [ "$core" = "" ]; then
echo aborted
fi

res=$(zenity --list --text "Select resolution:" --radiolist --column " " --column "Resolution" FALSE "320x205 => 750x480" FALSE "320x216 => 712x480" TRUE "320x240 DOUBLED PIXELS" FALSE "320x240 => 640x480" FALSE "320x256 => 600x480" FALSE "320x262 => 588x480" FALSE "320x205 => 800x480" FALSE "320x205 => 640x480");

if [ "$res" = "" ]; then
echo aborted
fi

if [ "$res" = "320x240 DOUBLED PIXELS" ]; then
echo doubled pixels mode
else
echo framebuffer mode
export SDL_VIDEODRIVER=fbcon
export SDL_FBDEV=/dev/fb1
export SDL_FB_BROKEN_MODES=1
if [ "$res" = "320x205 => 750x480" ]; then
ofbset -fb $SDL_FBDEV -pos 25 0 -size 750 480 -mem 131600 -en 1
fbset -fb $SDL_FBDEV -g 320 205 320 205 16
fi
if [ "$res" = "320x216 => 712x480" ]; then
ofbset -fb $SDL_FBDEV -pos 44 0 -size 712 480 -mem 138240 -en 1
fbset -fb $SDL_FBDEV -g 320 216 320 216 16
fi
if [ "$res" = "320x240 => 640x480" ]; then
ofbset -fb $SDL_FBDEV -pos 80 0 -size 640 480 -mem 153600 -en 1
fbset -fb $SDL_FBDEV -g 320 240 320 240 16
fi
if [ "$res" = "320x256 => 600x480" ]; then
ofbset -fb $SDL_FBDEV -pos 100 0 -size 600 480 -mem 163840 -en 1
fbset -fb $SDL_FBDEV -g 320 256 320 256 16
fi
if [ "$res" = "320x262 => 588x480" ]; then
ofbset -fb $SDL_FBDEV -pos 106 0 -size 588 480 -mem 167680 -en 1
fbset -fb $SDL_FBDEV -g 320 262 320 262 16
fi
if [ "$res" = "320x205 => 800x480" ]; then
ofbset -fb $SDL_FBDEV -pos 0 0 -size 800 480 -mem 131600 -en 1
fbset -fb $SDL_FBDEV -g 320 205 320 205 16
fi
if [ "$res" = "320x205 => 640x480" ]; then
ofbset -fb $SDL_FBDEV -pos 80 0 -size 640 480 -mem 131600 -en 1
fbset -fb $SDL_FBDEV -g 320 205 320 205 16
fi
fi

echo 2 > /proc/pandora/game_button_mode # gamepad mode

#if zenity --question --title="Doubled pixels or softstretched?" --text="Press Start while emulating to toggle between Joystick-, Mouse/Pinball- and Stylus/Arrowkeys-modes.\nHold (Y) for slow mouse\n\nF12 (while emulating): toggle fullsreen/windowed\n\nMove Screen: L-trigger + dpad (Joystick- and Stylus-modes only)\n\nQuicksave: L-trigger + S\nQuickload: L-trigger + L\n\nSoftstretched Modes need 750MHz and frameskip 1.\nSoftstretched Modes (while emulating):\nL+1: 320x256\nL+2: 320x216\nL+3: 320x200\nL+4: 320x200 NTSC" --ok-label="Doubled Mode (fast)" --cancel-label="Softstretched Modes"; then
if [ "$core" = "Cyclone 50Hz" ]; then
sudo /usr/pandora/scripts/op_lcdrate.sh 50
if [ "$res" = "320x205 => 750x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x216 => 712x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 216
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x240 DOUBLED PIXELS" ]; then
./uae4all_cyclone
fi
if [ "$res" = "320x240 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 240
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x256 => 600x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 256
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x262 => 588x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 262
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 800x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
fi
if [ "$core" = "Cyclone 60Hz" ]; then
sudo /usr/pandora/scripts/op_lcdrate.sh 60
if [ "$res" = "320x205 => 750x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x216 => 712x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 216
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x240 DOUBLED PIXELS" ]; then
./uae4all_cyclone
fi
if [ "$res" = "320x240 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 240
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x256 => 600x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 256
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x262 => 588x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 262
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 800x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_cyclone 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
fi
if [ "$core" = "FAME/C 50Hz" ]; then
sudo /usr/pandora/scripts/op_lcdrate.sh 50
if [ "$res" = "320x205 => 750x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x216 => 712x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 216
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x240 DOUBLED PIXELS" ]; then
./uae4all_fame
fi
if [ "$res" = "320x240 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 240
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x256 => 600x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 256
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x262 => 588x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 262
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 800x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
fi
if [ "$core" = "FAME/C 60Hz" ]; then
sudo /usr/pandora/scripts/op_lcdrate.sh 60
if [ "$res" = "320x205 => 750x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x216 => 712x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 216
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x240 DOUBLED PIXELS" ]; then
./uae4all_fame
fi
if [ "$res" = "320x240 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 240
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x256 => 600x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 256
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x262 => 588x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 262
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 800x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_fame 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
fi
if [ "$core" = "UAE 50Hz" ]; then
sudo /usr/pandora/scripts/op_lcdrate.sh 50
if [ "$res" = "320x205 => 750x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x216 => 712x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 216
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x240 DOUBLED PIXELS" ]; then
./uae4all_uaecore
fi
if [ "$res" = "320x240 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 240
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x256 => 600x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 256
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x262 => 588x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 262
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 800x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
fi
if [ "$core" = "UAE 60Hz" ]; then
sudo /usr/pandora/scripts/op_lcdrate.sh 60
if [ "$res" = "320x205 => 750x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x216 => 712x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 216
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x240 DOUBLED PIXELS" ]; then
./uae4all_uaecore
fi
if [ "$res" = "320x240 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 240
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x256 => 600x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 256
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x262 => 588x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 262
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 800x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
if [ "$res" = "320x205 => 640x480" ]; then
LD_PRELOAD=./libSDL-1.2.so.0.11.3 op_runfbapp ./uae4all_uaecore 205
ofbset -fb $SDL_FBDEV -pos 0 0 -size 0 0 -mem 0 -en 0
fi
fi


echo 1 > /proc/pandora/game_button_mode # keyboard mode
sudo /usr/pandora/scripts/op_lcdrate.sh 60 # Back to 60Hz
echo $curmodel > /proc/pandora/nub0/mode # Left Nub back to normal
echo $curmoder > /proc/pandora/nub1/mode # Right Nub back to normal

Code:
 
Last edited by a moderator:
Apart from the folder issue, it appears to be working just great. :) Had a run of Pirates, and It Came From The Desert today - both ran fine, although I had to set my Pandora to 800 MHz, for a smooth game of ICFTD. At default CPU speed, it was choppy. At 800 MHz, it ran perfect.

So it's for some reason slower than the older version? Why?

It came from the desert didn't even work properly with the previous version, it had LOTS of problems and speed issues.


It's one of the hardest games to emulate, it uses very special timing issues.


It probably only works with full UAE core and 100% CPU setting to get the required timings, which needs more power :)


I don't think the current version runs slower, the cores haven't changed, but I haven't tried it yet.

Alrighty, then, that makes sense. :) Well, it does run very well at 800 MHz, so that says something about the quality of the emulator. :D
 
@evildragon - I tried it with your script but can't get it to work. While I don't want to admit defeat if I e-mailed over the package, PXML, etc. could you looking at PND'ing it?
 
might be old news, but i see chui has released a new and much faster uae4all for dc and dingoo recently, about 30% faster apparently


cheers
 
Got this working with a 1.3 kick.rom


Much fun so far! Thanks for the work on this. Between this & Neo-Geo my Pandora continues to astound me.
 
Make sure to follow the official thread (or the wiki emulators list) for the latest updates.


The latest update is here, from Apr. 26.

Hi


This is not a Pandora update, think the Wiki link needs to be changed.


There is no PND included in this download.
 
Last edited by a moderator:
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