Release A7Xpg


M-HT

Very Active Member
Joined
Nov 30, 2007
Messages
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Location
Bratislava
Website
github.com
Hi,

I ported A7Xpg to Pandora.

A7Xpg is an old school chase action game by Kenta Cho.

Supports C4A highscores using fusilli client with caching.

Movement: DPAD / Left nub
Boost: [A/Y/X/B]
Pause: [P]
Quit: [ESC]

The C4A highscore is uploaded after quiting the game.
If internet connection is not available, the highscore will be uploaded next time.
Of course you need to have C4A profile.

Download:
repo

The source code is inside the PND and on GitHub.

Changes:
v0.11.0.6:
* C4A highscores are uploaded using fusilli client with caching

v0.11.0.5:
* fixed a crash in stage 14

v0.11.0.4:
* added nubs support
* minor fix: all 4 button (A, Y, X, B ) can be used as Boost

v0.11.0.3:
* added support for C4A

v0.11.0.2:
* switch from "X mode" to "framebuffer mode" => works on newer SGX drivers
 
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Cool :)

Uhmm but it's a game written in D language !!

Didn't know it will possible to build...what toolchain you used ?

Anyway great work
 
Great game. I love those abstract shooters!

Wait, this is a game programmed in D right?

Will there be a chance that for the first time on a mobile gaming platform, those abstract shooters will be available?

Time to celebrate :)
 
Uhmm but it's a game written in D language !!

Didn't know it will possible to build...what toolchain you used ?
I compiled a C/C++/D crosscompiler (GCC version 4.7.3). For libraries, I adapted the script by Ivanovic to use my crosscompiler instead of downloading Sourcery CodeBench Lite.
 
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Wait, this is a game programmed in D right?

Will there be a chance that for the first time on a mobile gaming platform, those abstract shooters will be available?
Do you mean other games by Kenta Cho ?

If so, then I'm planning to port them if it's possible.
 
Yes, there are quite some other nice D games by him.
 
Hi,

Thanks M-HT for this great port :)

Unfortunately, it doesn't seem to run with Notaz's beta SGX drivers (version 4.08.00.02...):


WSEGL_InitialiseDisplay: DRI2OpenConnection failed
object.Exception@Logger.d(25): Error: abagames.util.sdl.SDLInitFailedException.SDLInitFailedException@SDLInitFailedException.d(13): Unable to open EGL context
Could you do something about it please ?

Bye and thanks,

Magic Sam

P.S: I'm running the latest HotFix on a Rebirth Pandora.
 
Last edited by a moderator:
Unfortunately, it doesn't seem to run with Notaz's beta SGX drivers (version 4.08.00.02...):

Could you do something about it please ?
Can you test this version ? If it works, I'll upload it to the repo.

Edit: link removed
 
Last edited by a moderator:
Hi,

@ M-HT: your new version worked just great, thank you and notaz too :)

And +1 for adding C4A support !

Bye, Magic Sam
 
I uploaded the new version to the repo.

Changes:

 * switch from "X mode" to "framebuffer mode" => works on newer SGX drivers

Download:

repo
 
Nice, good game. Tried it and c4a score is registered. Only issue I had is that I wasn't able to beat the current highscore, but I am sure that I can fix that bug myself ;)
 
I uploaded new version to the repo.


Changes:

 * added nubs support
 * minor fix: all 4 button (A, Y, X, B ) can be used as Boost

Download:
repo
 
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