I don't know if anybody else posted these ideas, and I also don't know if its all possible.
I have a few Ideas to make some things easier with the caanoo.
1: A button remap deamon (To remap buttons for games without that option).
2: Virtual keyboard deamon, (press a key combination to display a virtual keyboard).
3: Run GPE/GPU on exit (for programs that have that hardcoded).
Games I'd love to play on my Caanoo:
Rocks'N'Diamonds: http://www.artsoft.org/rocksndiamonds/
I also had an idea, which would require more than porting and its not really a wish, just a cool idea that may inspire someone.
There is a port of the falling sand game somewhere on openhandhelds.org. It would be really cool if it was ported to the caanoo and made use of the g-sensor (meaning the sand falls to the side you're holding down).
I don't know anything about programming for the Caanoo, so I think this is the appropriate forum to post my ideas.
I have a few Ideas to make some things easier with the caanoo.
1: A button remap deamon (To remap buttons for games without that option).
2: Virtual keyboard deamon, (press a key combination to display a virtual keyboard).
3: Run GPE/GPU on exit (for programs that have that hardcoded).
Games I'd love to play on my Caanoo:
Rocks'N'Diamonds: http://www.artsoft.org/rocksndiamonds/
I also had an idea, which would require more than porting and its not really a wish, just a cool idea that may inspire someone.
There is a port of the falling sand game somewhere on openhandhelds.org. It would be really cool if it was ported to the caanoo and made use of the g-sensor (meaning the sand falls to the side you're holding down).
I don't know anything about programming for the Caanoo, so I think this is the appropriate forum to post my ideas.