Dear fellow pandas,
reading another thread here on the forum I noticed a neat, practical "3d" sketch application called Teddy. Having an interest in 3D stuff and geometry I found this to be a perfect first application for me to port to the pandora.
The first step in this process however would be implementing (porting from OpenGL/Qt) a basic 3D viewer with virtual trackball navigation, mesh loading and basic picking support.
My idea is that such a basic viewer might come in handy for ppl wanting to implement 3d applications/games without having to (re)-implement the viewing functionality each time.
After this I recon it would be more or less straight forward (although time-consuming) to implement, and possibly improve, Teddy, to handle more general editing operations and shapes, approaching CAD functionality. So that one could, e.g., sketch simple 3d ideas and ssuch while underway.
Guess I will try porting the 3d Viewer to SDL after christmas sometime. SDL is the appropriate choice for the pandora I take it?
Would be interesting to hear some feedback regarding this venture and possible to hear from other developers with similar interest so we can waste what little free time we have to get this working together
Peace,
henrikz
reading another thread here on the forum I noticed a neat, practical "3d" sketch application called Teddy. Having an interest in 3D stuff and geometry I found this to be a perfect first application for me to port to the pandora.
The first step in this process however would be implementing (porting from OpenGL/Qt) a basic 3D viewer with virtual trackball navigation, mesh loading and basic picking support.
My idea is that such a basic viewer might come in handy for ppl wanting to implement 3d applications/games without having to (re)-implement the viewing functionality each time.
After this I recon it would be more or less straight forward (although time-consuming) to implement, and possibly improve, Teddy, to handle more general editing operations and shapes, approaching CAD functionality. So that one could, e.g., sketch simple 3d ideas and ssuch while underway.
Guess I will try porting the 3d Viewer to SDL after christmas sometime. SDL is the appropriate choice for the pandora I take it?
Would be interesting to hear some feedback regarding this venture and possible to hear from other developers with similar interest so we can waste what little free time we have to get this working together
Peace,
henrikz