I did a couple crappy halfass ports of various SNES emus (from the Dingoo one, the gp2x one, the real snes9x various versions.) Theres one bug most ARM platforms hit, and some fix, in snes9x; I need to track it down one of these moments
Still the older builds of the snes emus, in my sucktastic quick-ass ports, work great. I play Killer Instinct and LttP on thgese half ass ports, with full sound, full speed, already.
So you will have SNES, its just not a full featured port, since they're quick half-ass jobs I did.
I mean, the device is not yet shipped, so you can't expect to have piles of stuff available; but yet, there is a fair pile of stuff, so its pretty good already
I've got my usual stable of my own software, plus a few ports I do on most platforms, plus writing a couple new games... plus of course, maintaining my piece of the firmware. I could have done a much better job of SNES, but I have a lot on my plate. Likewise for everyone else.. the guys who have Pandora dev units right now, are also the guys producing your firmware. Thats a pretty good reason why things like SNES are not perfect yet
But thats not to say there isn't a pile of good stuff for you, including a SNES emu thats full speed, but only supports half the games. (ie: the one I'm using mostly I hink was the dingoo port, so the dingoo port was very much cut down to make it work happily on the dingoo; we dont' need to cut out nearly so much, but I did a naive port, in a hurry, what can I say.)
I'm not much of a SNES man (never really owned one, much), but if no one else picks it up as a pet project, I will. But I'm betting the Squidges of the world, or other folks, will adopt it, and you'l get top notch SNES pretty quick.
(My stable includes other things.)
Anyway, sorry for a rushed reply.. time is tihgt and sadly I'm tied up all weekend so not posting much over this weekend
jeff