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    Someone Do Something With The Yeti3d Engine, For Goodness Sake!

    The port of the Yeti3D engine to GP2X has been around for ages and yet I haven't seen anyone make a real game with it. Instead I see release after release of basic, Atari-ish arcade type games with simple 2D graphics and zero depth. Not that I don't appreciate the effort, but why keep...
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    Fixing Gp2x Alephone's Terrible Control Scheme?

    I want it to control properly, like the GP2X ports of Doom and Duke Nukem. Right now it has Turok style controls, and it's extremely awkward. How do I fix the controls?
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    Virtual Novel System Editor?

    I'd like to make my own story for use with the Virtual Novel System engine for GP32. Where might I find the program that would allow me to do this?
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    Possible uses for the Yeti 3D engine

    As we know, it's a blazing fast little engine. However it has limitations. Only 90 degree corners are allowed, for instance. Room over room cannot be done. There are no slopes. There's no submergible water to swim in. So what kinds of games could be done with this engine? Here are a few ideas...
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    GP64 recommended specs?

    So I was thinking since the current GP is based off the dying ARM processor, the next GP system could run the 400Mhz XScale CPU. By that time the 1Ghz XScales will be out and the lower models will be alot cheaper. In addition, a floating point math processor would enable easier ports of 3D...
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    Natively-running raycasting 3D engine

    So yeah, we've seen plenty of ported 3D shooters.....but I got to thinking the other day, I wonder what the results would be if someone experienced with ARM9 assembly tried to create a raycasting 3D engine with a Shadow Warrior/duke3d style feature set, that would run natively on the GP32? If...
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    Replacement screen covers? I scratched mine. :-(

    Okay, so I took very good care of my GP32 and I've had it for a long, long time. However it has gained a few very noticable scratches that are hard to ignore while playing. The plastic that covers the screen (the actual hard plastic, built in, not that peel offprotector thingie that comes with...
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    What's with the anti-GBA elitism?

    I keep seeing threads that basically insinuate that GBA owners are stupid because they own a handheld that is easy to use, unlike the Gamepark 32 which takes time and technical knowledge to set up. Why, then, are there so many "Help, I did something wrong and I don't know what!! Help me make...
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    Size of GP32 games?

    Isn't solid state memory expensive? How can they afford to sell GP32 games at 5 bucks a pop when even the cheapest SMC cards are more expensive than that? The only way I can figure is if the cards are like 8 megs each or something. Do they make them that small? Are the games only 8 megs...
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    Can't save my game in ScummVM!

    Does it just simply NOT support saving yet, or is something wrong with my copy? Every few minutes it says "failed to save GP32\GPMM\monkey1\monkeysvga.sav" or something similar, and I cannot seem to save the game manually using the menu either. Am I missing something? Why doesn't it let me save...
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    ScummVM: How do I enter the code at the start?

    I own both Monkey Island 1 and Loom, and I tried to use the files to play them on scummVM.....but how do you enter the codewheel information at the start of the game? (Or the info you get from the red cellophane "decoder" that comes with Loom?) I'd do it if I could but there doesn't seem to be...
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    Whaty's the deal with the TurboGrafx-16 resolution

    Why is it that some TG-16 games (Like Ninja Spirit and Military Madness) run at full screen on the GP32 under GPengine, but most do not, instead running in a square portion in the center of the screen? Is there any way to make them all fullscreen, or is there a list of which ones run at...
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    Flash movie player for GP32?

    Seeing as how a flash movie player exists for pocketPC, I was wondering about the feasibility of such a project for GP32. The best part of such a program would be that flash movies are very small in size compared to DIVX, so instead of one full length DIVx movie or a few TV episodes, we could...
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    ScummVM fails to load....well...anything

    I put the game folders for Monkey Island 1 and 2 in the GPMM folder (where the ScummVM FXE is) and I run ScummVM. From there I use the browser thing to locate the folders and select them. It seems to recognise what the games are and stuff but when I try to run them, I geta screen full of...
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